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1  Help & Tutorials / Help / Re: Making a weapon appear, and then vanish after usage on: February 13, 2014, 04:03:48 PM
Sorry to double-post, but does there exist a tutorial for this sorta thing?

Here's my list of current-used strategies:

1) I originally tried .rels, but in the case of someone with so much models in tact like Falcon and Fox, it obviously didn't work. I even tried renaming the "ft_Falcon.rel" to "ft_Fox.rel", only to have the same effect. I know this wouldn't surprise you experts, but I'm fairly new at this kinda thing.

2) Next, I tried putting the Falcon model over the FoxMotionEtc.PAC. Once again, didn't work. Plus, in BrawlBox, he looked really scrunched and awkward. I know this has something to do with the bones, so if there's a method to fix them, please let me know. It'd be much appreciated.

So now you know what I've tried. While I'm hear, I may as well get this off my chest, too: Is there a way to preview a weapon with a character at the same time? I'm guessing no, but I dunno if any of the newer BrawlBox releases have added this feature or not...
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Waluigi PSA. Process will be slow, I'am now a Freelance Artist. on: February 11, 2014, 03:58:34 PM
Freelance Artist? Wooo, way to move up in the world!

I'm happy for ya, and even though this'll mean the Waluigi PSA will take a little longer, it'll give me even more of a thrill when the purple plumber (Sure, why not?) is released on that day when I least expect it...

Best of luck, dude!
3  Help & Tutorials / Help / Making a weapon appear, and then vanish after usage on: February 11, 2014, 03:53:57 PM
Hi!

A lot of you may or may not remember me from my BattleToad PSA. And if you don't, well, that's OK. But I'm temporarily coming out of retirement for one more job, but first I need some PSA pointers. My first one? Weapons, and how to make them appear, than DISappear.

You see, my hack will be Captain Falcon over Fox, but I still want the B button move (The Blaster), to remain the same. I figure the best way to do this was to have the blaster show up when it's used, then go away when it's no longer in use. But how would I pull this off? In-depth coverage would be much appreciated.

Thanks!  Wink
4  Help & Tutorials / Help / Re: Making/Getting/Creating/Whatever An ISO WITHOUT being a pirate... on: January 22, 2014, 06:21:02 PM
OK. Thanks!
5  Help & Tutorials / Help / Re: Making/Getting/Creating/Whatever An ISO WITHOUT being a pirate... on: January 22, 2014, 06:13:49 PM
Is there any particular tutorial I should keep an eye out for?
6  Help & Tutorials / Help / [SOLVED] Making/Getting/Creating/Whatever An ISO WITHOUT being a pirate... on: January 22, 2014, 06:04:21 PM
I'm trying to preview my hacks in Dolphin. The only problem is that I lack the Brawl ISO. I tried going to YouTube for tutorials on how to create your own or get one or whatever, but they all link to torrents. I ain't taking that risk, so is there a tutorial that exists somewhere here or elsewhere on how to get a Brawl ISO?
7  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Waluigi V2. Uploading gameplay footage on a whenever i want bases on: December 17, 2013, 04:34:37 PM
uhhh about that..

The smash proportions of the characters don't really match those proportions(Yoshi and DK are both larger in smash).

Bowser's size was NEVER consistent. Compare his size from Super Mario Bros. 3, to Super Mario 64, to Super Mario Sunshine, to the galaxies, and you'll see he changes his size a lot.

Makes sense, fair enough.

And yeah, what's the deal with Bowser? He went from big (SMB3), to bigger (SM64), to freakin' HUGE (Sunshine)! Then again, if Olimar is supposed to REALLY be the size of a penny...

Yeah. Let's just classify these under "Smash Sizes" and leave it at that.
8  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Waluigi V2. Uploading gameplay footage on a whenever i want bases on: December 14, 2013, 07:41:47 PM


You're all welcome.
9  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Waluigi V2. Uploading gameplay footage on a whenever i want bases on: December 13, 2013, 08:30:04 PM
I almost lost it at the "I Hate This Game" KO Quote.

Good work as usual. Keep it up!
10  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Waluigi V2. Uploading gameplay footage on a whenever i want bases on: December 13, 2013, 07:51:08 PM
Forgive me for bumping this, but is a public release for this still going to happen?
11  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Waluigi V2. progress is going along nicely thanks for asking on: September 14, 2013, 12:15:10 PM
You just watched the Pit version.

I was just double-checking.

And as I edited, looking back at the trailer, Diddy couldn't have been used as the base since he whacked him with the racket.
12  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Waluigi V2. progress is going along nicely thanks for asking on: September 14, 2013, 11:56:51 AM
Will there be a version over Pit as well?

Believe it or not, that's still the version I'm using...

EDIT: Nevermind. Looking back at the trailer, I can see that the new version won't be over Diddy (since he whacked him with the racket). So it's either Pit or someone else...

If it's someone else, who?
13  Super Smash Bros. Brawl Hacking / Attacks and Animations / BattleToads: The Final Frontier...I mean, The Final Release!! on: August 31, 2013, 09:40:40 PM

They're done! They're finally done! I never have to worry about it again!!!

...OK, That's a lie, but still! No more grabbing glitch, no more throwing glitch, no more freezing whatsoever, the toads are ready to rumble!

You may wonder why I didn't upgrade to Aafyre's latest model for the toads...Well:

A) I didn't feel like going through all the model importing trouble and risk screwing everything up again.
and B) The Toads' feet in the DK model have certain bones which make it possible to pull off the transforming boot moves.

If you want to go and update the model, that's fine with me. Just get the OK from KJP and ShadowMarth.

Special Attacks:

B: Kiss My Fist - An Enlarged Falcon Punch.

B Side: BT BattleHammer - The toad slams his opponent into the ground with his fist transforming into what looks like a giant mallet.

B Side Aerial: Skull Buster - An unaltered Ganon Aerial Side B.

B Up: Toad Teleporter - Ganon's Up B WITH A TWIST! The Toad will vanish while its up in the air and reappear if it catches somebody!

B Down: Stompin' Time!! - The Toad punishes his opponent by stomping his opponent into the ground with a Big Bad Boot. If done in the air, it's the same as Ganon's Down B, but the foot is still a boot!

There's also a couple of extra goodies in the A Button moves. I'm just too lazy to list them.

A Few....Let's call them "Stnanks", of what to expect:

* The BT BattleHammer move, if done by a ledge, will immobilize the toad until they're hit again.
* The forward and backwards throw do not send the opponent in the appropriate direction.

But overall, these flaws are minor and in no way screw up the game by freezing it or whatever. If you want to fix these stnanks and release it to the Vault, once again, be my guest. Just ask and give credit to me, KJP and ShadowMarth.

Also, on a minor note, I'm retiring from Brawl Hacking, since I was never very good. Which is a shame, because I really wanted to get started on Earthworm Jim. Alas, I lack the time and patience to be with the gods of Brawl Hacking like SDo0M, BeyondYou, and of course, my once good friend (whom probably forgot about me), KingJigglypuff. So, thanks for all the fun over the years. I'll still pop by the Vault every now and then, just not as often as I did in, say, 2011.

So thank you, enjoy, give credit if you fix any of the minor stnanks, and finally, if you want a video of the toads in action, please don't ask me as I have closed down my YouTube account.
14  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs: Small Things on: January 21, 2013, 07:57:59 PM
This is your birthday song
15  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Eternal Yoshi's Character hacks - Mega Man update coming before month's end on: June 17, 2012, 04:29:27 PM
*Looks at topic's new heading*

HORRAY!
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