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31  Help & Tutorials / Help / Porting A Character and placing the .rel file! on: July 17, 2011, 08:30:56 PM
I want to place a hack made over Toon Link on Olimar. So I got the FitToonlink and FitToonlinkMotion, renamed them to FitPikmin, renamed EVERYTHING to Fit FitPikmin, and...yeah. I'm only doing this because I have an active PSA over Toon Link already.

The only problem is the .rel placing. Where do I place the ft_toonlink.rel? And do I have to rename it ft_pikmin.rel.
32  Help & Tutorials / Help / Help Needed In Order For A Future Update! on: July 17, 2011, 12:14:03 PM
As you know, on My "Jenny and Misty" hack, Kat's Ponytail and Both the girl's scarfs are visable. I tried removing them for a future update. I set Kat's Ponytail numbers to 0, and it went away. That's not the problem. The problem is this:



When I set the girl's scarfs to 0, this happened. Yet for some reason, it looks perfectly fine in BrawlBox.

Will somebody please explain to me what happened and when I need to do?

It would be much appreciated and I will credit you in the next update for this hack.
33  Help & Tutorials / Help / Removing Luigi's Hat on: July 15, 2011, 04:32:20 PM
I made a texture hack over Luigi, but requires the hat and mustache to be gone. I got the mustachless Luigi model, and I made the hat section of the FitLuigi_Body clear, and it looks fine in BrawlBox. But In-Game...



The hat's still there as a black blob.

What did I do wrong?
34  Help & Tutorials / Help / Help With Floating Models! on: July 07, 2011, 02:40:37 PM


And before anyone asks, YES, the arm gets fixed, but...well, you can see what happens.

Please explain what I need to do...
35  Super Smash Bros. Brawl Hacking / Attacks and Animations / EarthwormJames and KingJigglypuff's BattleToads! (HELP WANTED FOR FINAL RELEASE) on: July 02, 2011, 11:12:21 AM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19008&Moderated=All&facebook=true

(Donkey Kong Over Ganondorf)

This post has been made several times before, but they were all made WAY TOO EARLY. With the help of KingJigglypuff, The BattleToad PSA is almost reaching to an end. These are all that's left to do from me and KJ:

Special Moves:

B: Kiss My Fist (The Toads will unleash a giant-fisted punch. Based of the Falcon Punch)
B + Side: Toad Choke (A Purple-Flameless Version of Ganondorf's Side B)
B + Up: Frog Hop (The Toads will preform an outstanding leap in midair. Is like King DeDeDe' s Up B, and just like it, can be cancelled)
B + Down: Stompin' Time! (The Toads will stomp their opponets into the ground.)
Final Smash: Big Bad Boot (The Toads will kick their opponets sky high)

Other moves have been replaced, too, But you'll just have to find out what they are...

CREDIT TO ALL WHO HELPED ME AND GRANTED ME PERMISSION TO MAKE THIS:

* Aafyre
* Diegoforfun
* SmashClash
* snoopy
* Nanobuds
* Anyone else who bothered helping us! (Please let me know HOW you helped me!)
36  Help & Tutorials / Help / .Rel needed for "Alternate Mario Circuit"! on: June 11, 2011, 01:09:16 PM
I recently downloaded a stage hack called "Alternative Rainbow Road", based off of the "Alternative Mario Circuit" stage hack. Come to no surprise, I would like it in a custom slot.

Which .rel do I use? Mario Circuit or Final Destination?

Or do I need to use another one?
37  Help & Tutorials / Help / OK, NOW I'M PIS**D OFF!! on: June 07, 2011, 10:51:27 AM
All I wanted were more than 9 stages, and yet no matter what codeset I use, the game freezes if I have more than 9 stages!

I f**king give up! I've tried EVERYTHING! Deleting Stages, Adding Different Stages, Changing .REL files, YOU NAME IT!

Listen, if ANYONE has a codeset that allows them to have more than 9 stages, POST IT HERE!

And DO NOT give me any links! I just want any working code from any one of you guys!!
38  Help & Tutorials / Help / Two Missing SSS Codes! on: June 05, 2011, 12:38:28 PM
OK, I found out the problem to my Beyond-9-Stage-Code-Freezing Problem (Thank GOD!!!)

I need TWO individual codes: One that supports the extra stages (beyond 9), and one that allows it to work on the stage selection menu.

Whose got said codes?
39  Help & Tutorials / Help / The Code For More Than 9 Stages! on: May 29, 2011, 08:13:19 AM
In reguards to my last post, I FINALLY relized the problem. The code I'm using only supports 9 custom stage slots...

What's the code that allows me to have MORE than 9?
40  Help & Tutorials / Help / I need help adding this stage! on: May 27, 2011, 04:52:11 PM
I wanted this stage added to my Brawl roster, BUT in a custom slot. I was aiming for slot 0A, but when I add it, as I've stated in past posts, the game will freeze after selecting characters.

When I add the stage in the default stage spot, everything work's fine. But with a custom slot...Not so much.

I REALLY want this stage, and I REALLY don't want to remove Green Greens (I know, I KNOW, they're the same, but that's not the point)

Here's the stage so you guys can take a good look:

http://www.mediafire.com/?oni8v4cvtm1j3tp

I also included everything needed for a custom stage slot.
41  Super Smash Bros. Brawl Hacking / Attacks and Animations / GET MAD, BAD AND CRAZY! THE BATTLETOADS HAVE ARRIVED! on: May 21, 2011, 01:23:15 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19008&Moderated=All&facebook=true

(Donkey Kong Over Ganondorf)

Special Moves:

B: Kiss My Fist (The Toads will unleash a giant-fisted punch. Based of the Falcon Punch)
B + Side: Toad Choke (A Purple-Flameless Version of Ganondorf's Side B)
B + Up: Frog Hop (The Toads will preform an outstanding leap in midair. Is like King DeDeDe' s Up B, and just like it, can be cancelled)
B + Down: Stompin' Time! (The Toads will stomp their opponets into the ground.)
Final Smash: Big Bad Boot (The Toads will kick their opponets sky high)

Other moves have been replaced, too, But you'll just have to find out what they are...

CREDIT TO ALL WHO HELPED ME AND GRANTED ME PERMISSION TO MAKE THIS:

* Aafyre
* Diegoforfun
* SmashClash
* KingJigglypuff
* snoopy
* Nanobuds
* Anyone else who bothered helping me! (Please let me know HOW you helped me!)
42  Help & Tutorials / Help / Swapping Moves on: May 21, 2011, 08:36:31 AM
As evidenced in my BattleToads hack, I want to replace Ganondorf's Up B with King DeDeDe's.

I removed Ganon's Up B and replaced it with DeDeDe's Up B, giving them the appropriate names. But this still won't work in-game.

What do I do?
43  Help & Tutorials / Help / Is It OA or 10? on: May 20, 2011, 03:04:52 PM
I just added my 10th stage, but I'm unsure what to call it: 0A or 10. I tried 0A, but it froze the game before even going to Stage Selection.
44  Help & Tutorials / Help / Adding Custom Stages BEYOND STGCUSTOM08 on: May 17, 2011, 07:46:10 PM
I'm using BR3's Codeset for 78 extra stages. Problem is, I've named my next stage STGCUSTOM09, and when I'm done picking characters (And yes, I've tried waiting), The game will freeze!

This leads me to believe 1 of 3 things:

1) The pre-hexed .rel ISN'T pre-hexed.
2) The stage is broken (Fat Chance, as I've seen many people use the stage I've downloaded)
or 3) I'm naming the files wrong.
45  Help & Tutorials / Help / Problem Adding Stages! on: May 17, 2011, 09:03:32 AM
I have said this before, but due to the fact nobody posted, I have no choice but to make a new post addressing the same issue! I WILL KEEP DOING THIS UNTIL I GET ANSWERS!

I added two stages (Over Final Destination and Green Greens) and gave them custom slots. However, when I'm done selecting characters, the game will freeze with that infamous buzz!

What do I do? And for those who don't know, I'm adding Dr. Wily's Fortress (FD) and Out of the Woods from WL3 (Green Greens).
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