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106  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: ATTENTION ALL 3D MODELERS!!! on: September 17, 2009, 08:44:32 PM
I'll try, I'll be the weak modeler,but hey, what the hell!
Brawl legend of zelda edition maybe with goron, zora and deku link?

Edit:You should let me join since I'll make you all look better, unless I go crazy on models.


http://www.zeldacapital.com/3d.php  will any of these work for models?  XD I have no clue about any of this.

i kinda failed in my last attempt to rig those a few weeks ago haha
but i can confirm they work in blender Smiley
107  Help & Tutorials / Texture and Portrait Tutorials / Re: How to test textures in Blender (the REAL way) on: September 16, 2009, 09:44:25 PM
http://cid-505c27ac74dc5f17.skydrive.live.com/self.aspx/.Documents/other/mdl0converter.zip
I'll just post it here. this converts mdl0 files, not raw pac or brres files. you need to get the mdl0 out of them with ssbbextract or something similar.
108  Help & Tutorials / Texture and Portrait Tutorials / Re: How to test textures in Blender (the REAL way) on: September 16, 2009, 08:57:12 PM
that's odd. I'll send you the one i use in a PM later on or tomorrow.
It doesnt do character models (correctly) but trophy models come out fine. do the models in the description link work?
109  Help & Tutorials / Texture and Portrait Tutorials / Re: How to test textures in Blender (the REAL way) on: September 16, 2009, 08:19:49 PM
previous what? if you mean pharrox's converter then no (I haven't gotten it to work)
i don't know what you mean
110  Help & Tutorials / Texture and Portrait Tutorials / Re: How to test textures in Blender (the REAL way) on: September 16, 2009, 06:13:42 PM
yeah even for trophies his converter (the last released one) doesn't work right.
i have all the trophies up for download in the description (i used williams converter for those i think) but they all work from what i've tested (i havent gotten to all of them but they should all work)
111  Help & Tutorials / Texture and Portrait Tutorials / Re: How to test textures in Blender (the REAL way) on: September 07, 2009, 05:40:31 PM
What is the error? Make sure that the import settings are the same as the settings at 0:29 of the first video
112  Help & Tutorials / Texture and Portrait Tutorials / Re: How to test textures in Blender (the REAL way) on: September 06, 2009, 05:07:23 PM
I downloaded Blender, and the Collada plug-in. Nowwthisis most likely quite the stupid question, buut how do I get the stupid thing to work? Every time I go to Import>Collada 1.4 etc, it says that I need to download the full version of Python. I did do things to rectify my situation, but if you could just tell me what to do from there, that would be quite nice.

Also, this notification makes me NOT see the yellow COLLADA screen.

Did you set up the pythonpath? If you don't know, then you probably didn't. Just google search "how to set up pythonpath for blender" and you will find a tutorial. Also once you do that, restart your computer, then it should work.

Yesz! It works! But for some strange reason, I can't apply any textures to the eyes. Their just white. When I try, the UV toolbar on the UV editor dissappears and I don't see any polygons on the UV editor.

If you notice, I didn't do the eyes in the video. They are screwed up just like in 3Ds Max.
But it's no big deal because you can either move the UV's (rotate, resize, etc) to fit each eye, or you can leave them alone, because it is just an eye and you know how they will come out anyway. there shouldn't be TOO many surprises with an eye texture.
113  Help & Tutorials / Texture and Portrait Tutorials / Re: How to test textures in Blender (the REAL way) on: September 05, 2009, 01:57:01 PM
 Awesome Face Well I  do my best
114  Help & Tutorials / Texture and Portrait Tutorials / Re: How to test textures in Blender (the REAL way) on: September 05, 2009, 01:21:55 PM
Exciting, isn't it?
115  Help & Tutorials / Texture and Portrait Tutorials / How to test textures in Blender (the REAL way) on: September 05, 2009, 12:46:50 PM
Well YouTube sucks because it can't handle my 22 minute long video tutorial.
And I also need to get a microphone... I hate using notpad lol

well here's the video list
<a href="http://www.youtube.com/view_play_list?p=08C88E6E7E893ADB" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/view_play_list?p=08C88E6E7E893ADB</a>


and remember: always watch in fullscreen and HQ
116  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project Shadow on: September 04, 2009, 10:45:50 PM
@VILE- no problem Smiley
I'll do some investigating if I find time before Tuesday (school starts Sad )
117  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project Shadow on: September 04, 2009, 09:41:58 AM
I probably could have helped some. Its kinda hard to make sense out of my notes though, alot of it i cant even make sense of.
May I look at them? I think I would understand them more than others involved in this.
And you can trust me not to share them with anyone (and I mean ANYONE).
118  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project Shadow on: September 03, 2009, 07:10:20 PM
When did this thread pop up? lol
I was under the impression that we were replacing existing fighters. I thought that was why you wanted me to edit names and csp's
119  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: ATTENTION ALL 3D MODELERS!!! on: September 01, 2009, 06:44:08 PM
dibs on N64 models...
Smiley
120  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Paint.NET, GIMP or Photoshop: Which Do You Use? on: August 19, 2009, 10:56:58 PM
I use an OLD photoshop (elements 5)
but its good enough for me Smiley
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