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91  Help & Tutorials / Help / Re: Stage Hack issues on: January 02, 2014, 01:21:38 PM
1.There's a way to fix it but i don't recall at the moment since it's been so long since i've had to think about it
What stage are you using by the way?

2.This one looks promising



1. Super Smash Bros Melee: Kongo Jungle (Melee) by Oshtoby.  http://www.mediafire.com/?vvt1w68iq1ml8hw

2. Thanks Man:)
92  Help & Tutorials / Help / Re: Stage Hack issues on: January 02, 2014, 12:11:58 PM
1.Deleting the ef_arc thingy at the top of the file structure should fix it assuming the file you're using is designed originally for rumble falls 

2.Alter their bone position in the stage collisions by editing were the characters spawn on a stage to match up with the "ground"

1. I forgot to mention that Im using a rel to port a stage over rumble falls and the waterfall effect happens so how do I remove now?

2. Is there a tutorial to do it I am not very good at doing that, a good example of a stage doing that to pokemon trainer is Mountain Shrine. v1 by (Robz) oh yeah in Mountain Shrine stage  the first player will just appear and have no entry animation how do you fix that?
93  Help & Tutorials / Help / Stage Hack issues on: January 01, 2014, 07:18:17 PM
1. How do you remove the rumble falls waterfall effect, it is so annoying bc it covers the whole screen? Please tell me how to remove it.

2. How do you fix or prevent pokemon trainer(charizard, ivysaur,squirtle) from gettting stuck in the ground and/or going into a t-stance. This is so frustrating bc you can't move the damn pokemon!!! lol
94  Help & Tutorials / Help / Re: How to edit Mario's Final Smash in PSA? on: January 01, 2014, 12:30:38 PM
Can't do it in PSA. Mario's Final Smash is an Article, and Smash Attacks can't edit Articles. It can call them, sure, but it can't edit the actual Article itself. Only BrawlBox is capable of doing so. Also, my bad if I said Article 4. It was Article 3.

You should start saving Backups cause BrawlBox is somewhat unstable when it comes to editing movesets.

Problem solved all I had to do was save as a different name and it didn't crash. It's a miracle. Oh btw Bloody Cnadian you were initially right it was Article 4 not Article 3:)
95  Help & Tutorials / Help / Re: How to edit Mario's Final Smash in PSA? on: December 31, 2013, 06:17:36 PM
I cant take it anymore whenever I edit mario's final smash in brawlbox it crashes and then it will corrupt the fitmario.pac file Im tired of the bs!!! I just want to do it in PSA. Can anyone please tell me how to edit mario's final smash damage/knockback in psa!!!!! Im srs here Im srs here Im srs here
96  Help & Tutorials / Help / Re: Mario AI Tornado move on: December 31, 2013, 11:06:20 AM
Interestingly when the great Niar_Himself fights this one http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31662 , he doesn't have to deal with the a.i. spamming the tornado.


Thanks Man Mario CPU isnt doing the spamming anymore!!!!!!!!!
97  Help & Tutorials / Help / Re: Mario AI Tornado move on: December 31, 2013, 09:01:25 AM
you could switch out the ai with luigis. although he would use the side b like the luigi side b but it could work
I guess there is no perfect way to make mario cpu to use tornado move properly:(
98  Help & Tutorials / Help / Re: How to edit Mario's Final Smash in PSA? on: December 30, 2013, 06:43:15 PM
Edit the values to whatever you want, press enter, and save.

I dont see where to save all I saw was to open pac and other to update and about:(
99  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Waluigi PSA. Wont be back until next year. on: December 30, 2013, 06:39:33 PM
Ok Im ready to move on, no more toon link crap until the new waluigi hack is released. Though I still want waluigi over toon link, I will figure out a way to port him.
100  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Waluigi PSA. Wont be back until next year. on: December 30, 2013, 05:07:38 PM



Aw, that joke never get's old. good one:)
101  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Waluigi PSA. Wont be back until next year. on: December 30, 2013, 05:00:44 PM
Will you just wait for the new version to be released?

Why waste your time begging for a Toon Link port of the old version, when the new version might just be around the corner?

I know man my bad, I got to be patient I just want a perferct waluigi hack now so bad!!! I will have to wait my ass off for this hack!!!
102  Help & Tutorials / Help / Re: How to edit Mario's Final Smash in PSA? on: December 30, 2013, 04:57:03 PM
You should be able to find it easily in BrawlBox. The thing is I don't use BrawlBox to edit Article Floating Points. I used the Article Floating Point Editor.


I downloaded and opened up the Article Floating Point Editor and I opened up fitmario.pac and under tables I selected fludd  and then I see Water pushback how do I edit it? I try to but it doesn't work?
103  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Waluigi PSA. Wont be back until next year. on: December 30, 2013, 04:27:24 PM
gee calm down on teh toon link version.

Ok your right the toon link hack sucks it's 2 years old, too outdated, I just hope the new one comes out soon then I can port it over to toonlink with kirby hat/power, crowd chant, snake codec removed, pokemon stadium name, and waluigi assist trophy gone. I just want the waluigi hack to be perfect you feel me Im srs here
104  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Waluigi PSA. Wont be back until next year. on: December 30, 2013, 04:06:30 PM
Has anyone made a kirby hat and kirby power for waluigi? I wonder how I could make it for the old toon link hack?
105  Help & Tutorials / Help / Re: How to edit Mario's Final Smash in PSA? on: December 30, 2013, 03:11:45 PM
I think that's an Article Floating Point. I don't remember where those are placed in BrawlBox, but you should be able to change some of the Fludds properties there.

Aw man, you don't remember. Does anyone know where the Article Floating Point for Fludd is located?
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