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61  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14 on: January 03, 2014, 02:51:03 AM
Well if you could just give us ALL of Link's animations and Pumpkin Landing that would be a good one.
62  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14 on: January 02, 2014, 11:41:47 PM
You said you had all of skyward sword's models ripped? are those available?
63  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 02, 2014, 02:11:15 PM
Oh dear. Looks like I have to try to make a EXModule for Toon Link tonight. Meta Knight and Ganon too.

Still going at a snail's pace so I can ensure I did everything else right.

That sounds good. Young Link for people like me and Teen Gohan for people like DBZ.
64  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 6.0 (for PM 3.0) and 5.5 (Brawl) - new poll on: January 02, 2014, 01:03:44 AM
I haven't tested it with Wifi at all. I have a Wii and a Wii U, but I transferred by stuff from one to the other, so I don't know if that would work. And in any case, if there was a problem, I wouldn't have a clue how to fix it Sad
Do you think it could have something to do with the common5? I heard the common5 is different in the wifi build.

I don't see how the common5 would change anything at all. The stages loaded for us. I guess if you wouldn't know how to fix it though then my asking stops here.
65  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: December 31, 2013, 10:47:06 PM
Oh PW I meant like.. how PM uses Roy with his own voice. How do we do THAT?
66  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 6.0 (for PM 3.0) and 5.5 (Brawl) on: December 31, 2013, 10:45:56 PM
Ernie? You completely didn't get to my question. Did you test this in Wifi or was it not supposed to work online because I desynced with a friend using the same download.
67  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: December 31, 2013, 10:40:38 PM
Hmm. I don't think I'll understand all this but I'm subscribing to the thread to ask questions. How do the SFX work?
68  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 6.0 (for PM 3.0) and 5.5 (Brawl) on: December 28, 2013, 08:52:59 PM
Hm.. So Kage and I tried fighting online using the Wifi safe gct. But we desynced twice. Any idea what we could be doing wrong?
69  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: December 13, 2013, 07:29:55 PM
Evidently nowhere, but since I didn't read the rules which I heard were updated... this is good news. I'm outtie to upload.
70  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: December 13, 2013, 07:24:56 PM
Man dudes, what's the deal with a rule about PSA hacks needing videos? I've been holding onto my second Young Link for a good 3 weeks now... because I don't have recording software. Can we do something about that?
71  Super Smash Bros. Brawl Hacking / Programming / Re: Current Public Clone Engine on: December 06, 2013, 02:56:18 PM
and knowing the P:M fanbase the hype will never be over.
72  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: December 05, 2013, 06:33:22 AM
Huh. Is that what it was?


OH, so to whoever it was that decided to remove the ability to see your overall hack count on your profile. Thank you. It's disappointing to not see it but at the same time, my soul is at ease now that I don't have to see that 1 Collab hack. 8 Collab downloads.
73  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room: The Poll Has Ended. 12/01/2013 on: December 05, 2013, 06:25:05 AM
People gotta get their females in Brawl. As long as Palutena doesn't replace Zelda or Pit I'll use her if the moveset is good. A shame DLG didn't win... he's been over a year in the delaying.
74  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room: Character Poll. 11/24/2013 on: November 24, 2013, 02:05:48 PM
Dark Lord Ganondorf has been a long time coming... Palutena sounds interesting as well. If she ends up winning I can help with moveset ideas.
75  Super Smash Bros. Brawl Hacking / Programming / Re: Current Public Clone Engine on: November 23, 2013, 04:11:56 AM
Hmm... Look what I found.

Dant, there are people who would love to learn this clone engine stuff. Brawl Minus is really trying our hardest to get a working clone engine as perfect as the PM one looks. I'm sure PM is the biggest Mod out there, but as far as I'm aware, Minus is the runner up. Most of the people who don't play P:M play Minus and yes, that is an assumption. Based on what I've heard, but an assumption nonetheless.

I'm sure it takes hours upon hours and days upon days to come up with a working code like the clone engine, but with enough help from an able minded community, and support from fans of the work I'm pretty sure it could reach a wider audience if that's your goal. Not to mention the amount of heartfelt thanks you'd receive for making it publicly available.

If you and ds22 were to make  a version compatible with Vbrawl, I can almost guarantee that there would be modders who'd come alone and find ways to get it working with Minus and other custom codesets.

Then again, I've been called over ambitious and an utopian. So if needed, take that with a shovel of salt because I could be completely wrong.
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