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1  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pervy's all in one. Luffy previews on: August 25, 2013, 12:25:28 PM
why wouldn't you just host them on Imgur or Image Shack or something?
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Diedhammer98's hacks. I have a idea for Hammer Bros's Final Smash on: August 27, 2011, 09:19:05 PM
I like the sound of that first idea.
3  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Diedhammer98's hacks. 14th Poll is UP! on: August 13, 2011, 08:35:06 AM
How are you gonna do that? In PSA can you just uncheck a box that allows collision with walls?
And if he can't touch walls, how are people gonna be able to attack him? I'm assuming his collisions with everything is grouped together, and if it's as simple as unchecking a box, then wouldn't that make him unable to touch anything?

4  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Shrine of Beyond: Vegeta RELEASED, August 12th on: August 12, 2011, 06:29:04 PM
I was confused as to why I didn't see Starwaffle's thread.
I saw Beyond's thread (with the random title) and then noticed the was star's thread.
YOU CAN'T FOOL ME!
5  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Diedhammer98's hacks. Rock Mario is upgraded! New CSPs and Portraits! on: August 11, 2011, 04:47:42 PM
Well if you're gonna go that far then may I request a Boo PSA?
6  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Diedhammer98's hacks. Rock Mario is upgraded! New CSPs and Portraits! on: August 11, 2011, 01:01:04 PM
Not as an attack, but just his normal jump, if he has only a normal size jump but no recovery, then it's not really fair to use him against anyone. Yoshi has a higher jump than everyone because he doesn't have a true recovery (then again, so does Ness, and he has a recovery, but it is kinda hard to do with Ness) and if Hammer Bro has the hammer throw as his up B, then unless it can be doubled as a recovery then you'd have to make him jump as high as Yoshi.

However, I don't know how possible it would be to do this, but maybe you could make his recovery flying on those blocks from SMW.

Like that, but useful a recovery, and maybe have him throw a hammer to each side.
7  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Diedhammer98's hacks. Rock Mario is upgraded! New CSPs and Portraits! on: August 11, 2011, 12:54:27 PM
up B : he throws hammers, they can be aimed like yoshi's up B when he throws eggs. same animation also.
Then Hammer Bro would have to jump really high.
Which, he does in the games, but it just seems weird if he jumps like that constantly.
8  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Diedhammer98's hacks. Rock Mario is upgraded! New CSPs and Portraits! on: August 11, 2011, 12:23:45 PM
Well, you could base most of his Normal attacks around Hammers.
For his Up B you could have a move similar to DDD's up B, where he jumps up, and does damage to anyone under him or close to him, except if the Hammer Bro lands on someone, it buries them. Similar to the Sumo Bro/Big Hammer Bro, except you can't make it so when the Hammer Bro lands, it causes a wave that stuns everyone for a few seconds.
For the Neutral B have a move like Mario's fireball
For the Side B have a move like Link's Boomerang.
And for Down B, you could have something like Ice Climbers "Ice Breath" or whatever it is. Or something similar to the Neutral B but with Ice.
That's really all you could do to incorporate the Ice, Boomerang, Fire, and Sumo bros into the moveset considering that's the only thing all five have that is different.
9  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Diedhammer98's hacks. Check on Reply #458 perview of Ginat Mario on: August 07, 2011, 06:41:13 AM
Is his speed gonna be like Bowser's?
10  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Diedhammer98's hacks. Hammer bro beta version is released! on: July 31, 2011, 09:25:35 PM
ME NEITHER, i usually dont understand some things like ftw
Pointless FYI: FTW = For The Win
11  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Diedhammer98's hacks. Hammer bro beta version is released! on: July 31, 2011, 08:36:16 PM
What moves do you still need to do?


And don't take this the wrong way, I'm not tryin' to be mean, but I was wondering, why do always type ellipsis at the end of all your sentences?
12  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Sol Sanctum- Daily Updates- M:OM Samus FINAL Powersuit Preview on: July 31, 2011, 06:22:32 AM
Other than the fact that the shoulder-pads look dented and the fact that part of the Arm Cannon is a little too square-ish, it looks amazing.

I'm not complaining though, you use Blender for vertexing right? I tried blender and it is frustrating, I can only imagine how meticulous it is to actually vertex something.
13  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Diedhammer98's hacks. Hammer bro beta version is released! on: July 30, 2011, 07:23:38 PM
Hammer bro don't have wings.......
Hammer Bros can jump pretty well, maybe it could be like Sonic's Up B where he just jumps and doesn't do damage, then you can make it so he doesn't go into Helpless mode while falling so he can actually attack.
14  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Shrine of BeyondYou: Tekkaman Blade Preview, see reply #5896 on: July 29, 2011, 07:44:59 AM
WHAT?! THAT'S PIT?! O_O"
wat.
I thought it was Samus!
15  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Sol Sanctum- Daily Updates- Samus Other M suit preview!! on: July 28, 2011, 09:36:57 AM
I saw some of the previews of it in the Other M PSA thread.
Holy jesus, it looks amazing.
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