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1  Help & Tutorials / Help / Re: LXP Young Link in vPM 3.6 issues on: March 09, 2017, 08:54:02 PM
Sorry it took me so long to reply I have no idea how to fix that sorry.
2  Help & Tutorials / Help / Re: LXP Young Link in vPM 3.6 issues on: February 22, 2017, 03:41:09 PM
I missed some instructons apparently, Scroll down the page till you see How do I use this file? and follow those instructions if it still crashes then I have no idea.
3  Help & Tutorials / Help / Re: LXP Young Link in vPM 3.6 issues on: February 22, 2017, 01:48:12 PM
The hookshot glitch is caused by ToonLink having different rel data from Link so you need a Link rel thats goes over toon Link's ecause I believe the LXP Younglink is based upon a YoungLink moveset on the brawlvault that  I have in a private BrawlEx build In there I just used Link's rel.

Thread for Rel's over other characters
https://smashboards.com/threads/p-m-plug-play-rels-module-files-want-to-port-ridley-come-here-modding-faq.416959/

Click on Link's icon, download the file and rename the rel to ft_Toonlink. Note the rel's
will crash the game if you have any Project M build that has BrawlEx in it.

2nd problem in a nutshell is because YoungLink uses Link sound bank and the 9.sawnd file from the LXP build so you'll need that file for his sounds and the sound bank modifier code to change ToonLink's sound bank id.
4  Super Smash Bros. Brawl Hacking / Project Concepts / Re: PmEx (A Project M + BrawlEx Template) 01/09/17 v0.51 release! on: January 10, 2017, 04:48:16 PM
Its cool I just made the fixes in case if anyone needs to use them.
5  Super Smash Bros. Brawl Hacking / Project Concepts / Re: PmEx (A Project M + BrawlEx Template) 4/30 v0.5 release! on: January 04, 2017, 08:44:05 PM
I hope no one minds about my post here, if you see this post I'm going to be uploading a pack of fixes for PM+BrawlEx Very soon, so I'll link the fixes in this post. which includes bowser getting his victory theme back and Roy's Awakening recolor being restored. This post is mostly meant for Sirkura to have and test for crashes so that this build can be fixed for people that don't really like the inconsistencies in it.

PMEX fixes: http://www.mediafire.com/file/h1jl43ryzebbvc4/PM_EX_Fixes.rar
6  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: December 22, 2016, 09:16:48 PM
I know, but I ran out, and don't have anymore 00's to replace.

Post Merge: December 22, 2016, 07:22:29 PM
I know how to add clones, but can I add custom characters built from the ground up?

For your first question.
If you run out of zeroes on a line, simply add a new line and pad it with zeroes. Additionally, for every id you add, you will need to increase the CSS Icon Count value by 1.

Like so.
Before:
Custom CSS V3 [spunit262]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900D8 00000008
2C170028 41820168
02680DE0 0022FFFF
06680DE0 00000029 <----CSS Icon Count
00010203 06070811
12091A0E 1716131B
21260D05 14101F25
200B270C 15242218
0A231929 3F404129

After:
Custom CSS V3 [spunit262]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900D8 00000008
2C170028 41820168
02680DE0 0022FFFF
06680DE0 00000029 <----CSS Icon Count
00010203 06070811
12091A0E 1716131B
21260D05 14101F25
200B270C 15242218
0A231929 3F404142
00000000 00000029

Don't copy the code, just apply what I said to your new code.



7  Super Smash Bros. 4 Hacking / Help / Re: Does anyone have the not broken link to the 1.1.4 files? on: November 30, 2016, 06:05:58 PM
Wait you still saw my post even though I deleted it? Weird I deleted the post because I thought they were just model files and not what you wanted but your welcome.
8  Super Smash Bros. Brawl Hacking / Project Concepts / Re: PmEx (A Project M + BrawlEx Template) 4/30 v0.5 release! on: November 29, 2016, 05:53:14 PM
For anyone that has problems with roy's sixth costume slot.
http://www.mediafire.com/file/7d22vc8t288i2ty/Fighter27.rar

Okay I'll explain the steps I did to make his costume sixth slot work again
Step 1: open brawlex Config ultilty
Step 2: click/check the 6 box.
Step 3: save the file

I did compile a build of PMEX that had some inconsistent things fixed like Bowser/GBower using
Smash3 costumes, I also put in LegacyXP Ridley and gave him the Metroid victory theme I was going to add team colors for Beta MetaKnight but I don't know which line in the costume masquerade code controls MK team colors. So it'd be nice if someone that knows their way around PM code to help me but so far I haven't upload it yet because I don't really have time to upload it.

PS: I guess could contact PyotrLuzhin for help with that so I'll guess I'll try but hes probably doing important Stuff.
9  Help & Tutorials / Help / Re: BrawlEX+Riivolution? [solved] on: August 04, 2016, 08:54:06 PM
Put the XML in the root SD/riivolution folder as RSBE.xml and turn on the File Patch code and the SDHC extension code.
Codes:
SDHC Extension code:
C23CB3D8 00000004
546302D7 41820014
38600001 3C808058
60840300 90640000
2C1D0000 00000000
C23EEE18 00000007
80610014 54630253
41820028 38000009
8061000C 5463C43E
38630001 1CC30400
3C60803E 6063EE58
7C6903A6 4E800420
80A1000C 00000000
C23CB620 00000007
3D608058 616B0300
816B0000 2C0B0000
4182001C 39600001
91610008 3D60803C
616BB410 7D6903A6
4E800420 9421FFC0
60000000 00000000
C23CB4AC 00000003
38C00000 2C160000
41820008 38C00001
60000000 00000000
C23CB5D4 00000009
807C001C 2C030001
806DCE1C 41820034
80030000 90190000
80030004 90190004
80030008 90190008
8003000C 9019000C
3C60803C 6063B5E0
7C6903A6 4E800420
60000000 00000000
043EEA20 48191905
043EEC1C 48191709
06580324 00000028
3F008058 63180300
83180000 2C180000
4182000C 7CB92B78
48000008 7F2531D6
548006FF 4E800020
043EEB6C 481917E1
043EED68 481915E5
0658034C 00000028
3C608058 60630300
80630000 2C030000
4182000C 3B390001
48000008 7F39BA14
4E800020 00000000
043CBA24 481B48E1
043CBD60 481B45A5
06580304 00000020
3EC08058 62D60300
82D60000 2C160000
41820008 7C802378
7C040040 4E800020
File Patch Code v3.5.1: [Phantom Wings]
E0000000 80008000
225664EC 00000000
0401BFE0 4858BE20
065A7E00 00000070
38A00067 38810020
3CE0805A 60E37C18
4BE52531 38A0007F
3883FFE8 38610020
4BE52521 38A00068
60E47C18 38610020
9421FF80 BC410008
38610088 4BA74DB9
7C7C1B78 2C030000
4082000C 38210080
4800001C B8410008
38210080 4BE524E5
38610008 4BA742E1
7C7C1B78 4BA741E8
040223E0 48585BC0
065A7FA0 00000028
80010044 3C608001
6063581C 7C001800
4082000C 7FDDC850
3BDEFFE0 93DB0008
4BA7A424 00000000
0401CD0C 4858B1F4
065A7F00 00000038
2C030000 4182000C
4BA7DD51 4BA74E04
80780008 2C030000
41820014 8118000C
7C634214 7C7B1850
48000008 8078000C
4BA74DE0 00000000
043EE9D8 48000014
043EEBD4 48000014
043D8B9C 48000018
043E9B4C 38600000
043E9D38 38600000
043D8C80 60000000
80000000 80406920
80000001 805A7C00
8A001001 00000000
045A7C10 2F525342
045A7C14 452F7066
80000001 805A7B00
8A001001 00000000
065A7B10 0000000F
2F525342 452F7066
2F736F75 6E642F00
041C6CE0 483E0D20
065A7A00 00000028
9421FF80 BC410008
3C60805A 60637B1F
4BE52931 B8410008
38210080 4BE52995
4BC1F2C4 00000000
065A7900 00000078
9421FF80 7C0802A6
9001000C BC810010
9421FF00 7C872378
54B2BA7E 7CD33378
38800000 9081000C
90810010 90610014
90810018 3880FFFF
9081001C 38610020
90610008 7CE43B78
38A00080 4BE529F5
38610008 4BA752A1
60000000 80210000
B8810010 8001000C
7C0803A6 80210000
4E800020 00000000
043E399C 481C3F04
065A78A0 00000010
80BC0020 7CA59214
3A400000 4BE3C0F4
043DBAEC 481CBDE4
065A78D0 00000018
800302A4 2C130000
41820008 7E609B78
3A600000 4BE3420C
041CDF7C 483D9884
065A7800 00000098
818C0014 9421FF80
BC410008 3D009034
61089D94 7C034000
4082003C 7C882378
3C60804D 60630000
3C80805A 60847B00
7CC53378 38C04200
80E40080 2C070000
40820014 60000000
480000B9 2C030000
41820010 B8410008
80210000 4BC26724
70A501FF 3868FFFF
3C80804C 6084FFFF
7C842A14 38A04001
38A5FFFF 8C040001
9C030001 2C050000
4082FFF0 B8410008
80210000 4BC2670C
141CCF90 483DA770
065A7700 00000048
9421FF80 BC410008
7FE3FB78 3C80805A
60847B00 38A00000
38C04000 480001E5
90640080 807F0008
907A0014 907A005C
907A0074 B8410008
80210000 807F0000
4BC25854 00000000
E0000000 80008000
/spoiler]
10  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: I need someone to make a starter brawl-ex pack... on: July 06, 2015, 12:19:38 PM
Here you go put these files in the root of your sd card. https://www.mediafire.com/?d897pc42b2k84h0
PS:if your using riivolution download this and follow the instructions.
Quote
Yoshi535:This allows BrawlEX to be used with Riivolution. Sammi-Husky gets the credit, I just bundled, tested, and posted it. Remember to set the Hook to AxNextFrame and have the SDHC Extension Code for SDHC Support. You must also have the File Patch Code for this to load and no other XMLs can be on the SD.

https://drive.google.com/file/d/0B4t3lCAv74N5bTAzNDY2T3k5YTA/view?usp=sharing&pli=1
11  Help & Tutorials / Help / BrawlEX+Riivolution? [solved] on: May 19, 2015, 05:28:30 PM
Anyone here know how to get brawlex to work with riivolution or have the brawl minus xml either way that would help me out a lot, I been trying to figure this out for the past few days.

Edit:Solved I found a brawlex for riivolution.xml by yoshi535 and followed the instructions  and now my brawlex clones work for riivolution.
12  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Tatsunoko vs. Capcom: Ultimate All-Stars Lilith Model found somewhat. on: July 04, 2012, 07:37:28 PM
Today when i was messing around with model imports i replaced morrigan Texture and turned off some polygons i got Lilith out of random not sure if anyone found it out first though so i thought i share it with the fourms so heres the links for the text files on how to do it sorry for no photos.
Lilith textures http://www.mediafire.com/view/?dmhae811cwzbq1j
Lilith polygons http://www.mediafire.com/view/?qnexzc6rn5v642g
Note the model resizer was not working for me and i could not resize the model so i think its the size for model that might be why the face was always turning around.
13  Help & Tutorials / Music/SFX Tutorials / Re: SFX in your Brawl - Tutorial for absolute beginners on: December 22, 2011, 08:28:46 AM
Can you make a brasr tutorial for the orginal method to hex edit the files with hxd?
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