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286  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KTH's P$A : CLassic Sonic almost done, Ryu was next on: November 23, 2011, 08:12:20 PM
im going to do thar for mine
Glad to hear that  Happy Face !!!! Now i can wait for it.
287  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KTH's P$A : CLassic Sonic almost done, Ryu was next on: November 23, 2011, 09:35:40 AM
I love your idea, is so crazy! I think it's possible in fact. We have all the moveset of Ryu... but we need the model for really begin.

*Sorry late*

Will you guys incoporate new move from ultimate marvel vs capcom 3 such as the hado shoryuken and the "hado transformation". It would be awesome if you guys could put a hado mode sort of like Naruto CoN moveset kyubi mode where all Ryu Smash would be enhenced for a short period like in UMvC3.
288  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KTH's P$A : CLassic Sonic almost done, Ryu was next on: November 20, 2011, 04:24:44 PM
*Read title* ...Ryu WAS next.

So Ryu is not your next hack anymore ?! I hope it's not because of the Ryu hack over C.Falcon, cause as a Street Fighter fan, i have to say that i'm much more in favor of your Ryu hack cause first of all, you're using TvC model which is in my opinion, an 10000 times better than the Street fighter 4 model and my favorite after MvC3 model and this one:
. Also, I like the fact that your putting it over Ike so it can be put over every body wich sound like a better option since i want Ryu to  have his own character slot. I would really like to see him next (and i'm sure i'm not alone) but then again that's your decision.  
289  Super Smash Bros. Brawl Hacking / Model Imports / Re: secret revealed and released!!!! RYU over falcon on: November 19, 2011, 11:19:23 PM
Tough i'm not a fan of the Street Fighter IV design (I prefer the MvC3 design), I think you did a great job on Ryu. I also like the fact that you put it on C.Falcon and not on Lucario.       
290  Super Smash Bros. Brawl Hacking / Model Imports / Re: Luigi's model imports! Taking request's ATM! 11/18/2011 on: November 19, 2011, 01:48:29 PM
I have a request !
Maybe the model is a little too high poly but could you please put Kenshiro (from Fist of the north star) over Captain Falcon

Here the link to the model :
http://thefree3dmodels.com/stuff/characters/kenshiro/14-1-0-1365

(Btw, Jokekid give me the link to that awesome model)



 
291  Super Smash Bros. Brawl Hacking / Model Imports / Re: Goku release soon. on: November 10, 2011, 11:48:37 AM
No rush or anything but any progress on Ryu ? (though i guess you were too busy with other projects T-T )
292  Super Smash Bros. Brawl Hacking / Model Imports / Re: klonoa preview!! on: November 08, 2011, 06:15:10 PM
plz make not mecha sonic over rob, it would look creepy, remember he spins his head sometimes?? >.<

What look so creepy about a robot doing a 360 with his head ? If im correct i think Metal Sonic did spin his head in Mario & Sonic at the olympic winter games. 
293  Super Smash Bros. Brawl Hacking / Model Imports / Re: Beyonds Model Cartel. Ryu and Zero preview. on: November 02, 2011, 07:38:28 PM
What's wrong with the SF4 models? I actually like them better than the Street Fighter models in MvC3


I guess it's a matter of opinion Wink I personaly think that the proportion and anatomy is a little off in Street Fighter IV. Also i think that most character are a little too buffed,espsecially the female. Furthermore, i'm sorry to say that cause i know you love the SF IV design better but TO ME, most character look retarded (whether it's the face they make or the aniamtion that looked forced):

Then again  that's my opinion, I guess that i like the "Anime/realistic approtch" of MvcC3 and TvC model better than the "rubbish doll model" of SF IV. They seem like a better "3D translation" of the sprite to me.

P.S: Sorry for the SPAM:


 
294  Super Smash Bros. Brawl Hacking / Model Imports / Re: Beyonds Model Cartel. Ryu and Zero preview. on: November 02, 2011, 09:49:41 AM
Is it possible to have the Marvel vs Capcom 3 DLC model/skin ? I was wondering that cause if so, you could import  Ryu SF1 outfit as well and retexture it as Ken (since Steet fighter 1 Ryu have longer hair) so they would be in the same design. Unfortunatly, i guess that would mean that you need to re-rig it so that might be to much trouble for nothing i guess . Still it would be really cool Cool, btw it's just a suggestion.
295  Super Smash Bros. Brawl Hacking / Model Imports / Re: Beyonds Model Cartel. Tekkaman Blade RELEASED. Ryu preview. on: October 27, 2011, 10:06:33 PM
Will you add "finger bones" for potential PSA purposes or does he already have them?
296  Super Smash Bros. Brawl Hacking / Model Imports / Re: Sonics model zone on: October 27, 2011, 09:17:33 PM
Ninja look quite cool! it might sound stupid but from what game is he from ? i' would love to know Smiley
297  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kit's Model Expo on: October 26, 2011, 10:50:15 PM
Do you know were i could get the MvC3 model?
298  Super Smash Bros. Brawl Hacking / Model Imports / Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview. on: October 25, 2011, 07:06:25 AM
Yes. Yes it does.

Probably an even more stupid question but does that mean you will finished her (AWESOME 2.0!) or leve the project to someone else?
299  Super Smash Bros. Brawl Hacking / Model Imports / Re: Beyonds Model Cartel, Get your Illegal imports here. Tekkaman Blade Preview. on: October 25, 2011, 07:03:27 AM
Over who Ryu would be? Snake ? Ike?
300  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Don't even bother on: October 13, 2011, 08:58:46 AM
unless u hate rigging... xDD


Wasn't that part of the "revolution" of this new importer, that model could be ajusted to fit a character existing skeleton? Also, will model import allow the character to have expresions (ouch face, eye blinking and such)? It's one of the thing i hate with import most of them are like dummies. Anyway, I'm sort of septical about this importer thing because when the fisrt importer came out it was supposed to be a big revolution as well and it turn out to be a huge flop (at least for playable character) to me, most import are unfontional  and make the game crash or cause glitchs. In my opinion, for this importer to be worthy of the name "revolution" it has to be playable (no game freezing glitch), the characters most not be "T-pose" 90% of the time and it shouldn't take 6 mounth to a year to make a half complete hack. I mean, import model that have been work on for almost 2 years are not even 50% complete. IF this new importer doesn't reduce the completion of a "full hack" (by "full hack" i mean model + PSA that is at least playable), i'd say stick with the vertex.
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