who's sakura over again? I just need to know so I can see if I have someone to place her over
She's over Zelda. I originaly wanted her over Peach but she have freakish arms XD ! For Cammy, I would preferably want her over ZSS (more like over ZSS boneset via a port).
Cammy and Sakura are looking fantastic, very hyped for those two.
Thank you very much ! Well i'm just a modeler and i don't know how to import unfortunatly (Sakura is being rigged and import yes, but by iwantgames, not me). I haven't found a rigger/importer for Cammy yet .
Ok so who wants to rig this lil [censored]. I already T-posed it, and I'd rig it and import it myself, but OOPS I DON'T KNOW WHAT I'M DOING.
Okay so I tinkered around with his proportions a bit so they would match Ganon's better (new is on the right old on the left)...not sure if I like or not. Like, I think I like the leg, but the arm is questionable.
Batman is still very popular it seems! With all the Batman models i've seen recently, I think someone should try to make a PSA/moveset for him.
Modeling is 99% done all that is left is the inside of her top (just so it won't look too messy). There too little issues with the texture:
1.) The same as before the transparancy on one side (inside) of the texture 2.) She currently use something like 8 to 10 texture map sheet since i use diferent model to make her. I'll try to have something like 3,4 or 5.
Once that done she'll hopefully be able to be port to Brawl !
almost done. have to figure out why he freezes 75% of teh time for me, then he will be released!
Look sort of odd that he it with a Geno Whirl like a baseball bat and although i'm pretty sure you didn't make the model for it, Geno Whirl itself really need to be trasparent (sort of like C.falcon flaming falcon in his neutral special/Falcon Punch animation) and with a glowing effect maybe casue it doesn't look like it's made of energy (which i'm pretty sure it supose to be made of) but of wood or metal.
Decided against Cel-Shading, not too keen on rigging a version over Sheik (don't feel like it, hehe.) Upped the vertex-count on the cape and hood, so movement nice and smooth. (The last time I ran this animation, it was clipping all through Raven like crazy. I'm pretty happy with it now)
Also, rig done here. Gonna see what I can do about the original shaders.
1 down, 3 to go. Got a nice plan for them all.
Looking forward to Raven The animation it seems legit so far. The Wii fit U Trainer look quite promising as well keep up the good work !
its a front view, so the red gets lost with the rest of the mask, but the big nose is there
Usually, Tengu nose is oriented upward, have huge nostrils and have a little "bump" at the end. It also have more exorbitant eyes (at least in most tales and on most mask). Sorry to be a bit picky but i'm in love with Japanese (and Chinese) mythology. It would be awesome, if you could import DoA's Tengu into Brawl. Also, do you planned other Japanese mythology related hack ? A Kappa would be awesome !
This Sonic look simply AMAZING ! I have a question though . Will he be move his eyebrows (more like browline really) on some animation l(ike the Front-smash, Grab, on ledge etc.) like the brawl model ? I mean on some of the pics, he seems to have a neutral eyes section but and angry mouth like on this pic, for instance:
this is the PAS model. It has no UVs so that is what i'm working on at the moment.
Hell yeah !!! Sly is my favorite series on Playstation ! Btw, I'm wondering is the Thieves in Time model and the PAS one the same I like the Thives in Time a little more it look slightly better in my opinion but is it just the texture or are they realy different.
Also you said model from the demo are rippable, right ? Well, are Back ground elelment (like for instance character mdel rippable too) If they are it would be nice t have Carmelita model cause i know she appear in one f the stage, I don't know if it's in the demo though.