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 11 
 on: April 04, 2021, 10:48:30 PM 
Started by Gamer of Time - Last post by Gamer of Time
Ok, I see, thinking too high in the clouds. Thank you for the information, though.

 12 
 on: April 04, 2021, 10:04:31 PM 
Started by Gamer of Time - Last post by Lasercraft32
It's possible... but as far as I can tell the only way to do it effectively would be to put ALL of their sound files into a single sfx file, and make the PSA use the different sounds manually depending on what palette swap you use.

However this is extremely limited because it would likely use a lot of file space.

 13 
 on: April 03, 2021, 11:32:42 PM 
Started by Gamer of Time - Last post by Gamer of Time
Is it possible to have multiple sound sets for skins of characters? I'm talking about something like Bowser Jr. and how his alts were all separately voiced. For example, take Samus, but her skins consist of Mega Man X, Dark Samus, Buzz Lightyear, and of course, normal Samus. I want to see each skin voiced by their respective actors, much like with Bowser Jr. from Smash 4. What I am asking is, would this kind of thing be possible, or am I thinking too high? If it is possible and someone already made it, if you could send a link, that would be great.

 14 
 on: April 03, 2021, 05:20:34 PM 
Started by NoahTehFox - Last post by NoahTehFox
Now it's 2021.

What a surprise.

I've had a catharsis at a hospital stay recently, and my oh my do I wanna work again!

I just want to make my mod better this time!

 15 
 on: March 27, 2021, 06:42:26 PM 
Started by Ricky (Br3) - Last post by YoshiSquad
Now this is something I gotta see. Very cool!

 16 
 on: March 23, 2021, 03:21:08 PM 
Started by Ricky (Br3) - Last post by Ricky (Br3)
Thank you, that means a lot!

EDIT: A huge update! The majority of planned features for the first release are ready. The first closed beta is going to be released this week for bugtesting. At first, only the people who are already beta testers will receive it. This closed beta is very different in content from the final public release, so there won't be a lot to show to the public just yet. This release is focused on features instead.

On another note, COVID-19 on top of personal life issues have held the project back, as can be clearly seen from the planned release date. However, a public release of December is very, very likely. Please stay tuned!

EDIT2: Working on this a lot lately, despite some issues. The codeset is pretty much finished, but the content itself is going to need some more polishing. I've also made the Decade icon also be an invite to the Discord group so more people can join. The updates are pretty often there.

 17 
 on: March 19, 2021, 06:11:17 PM 
Started by iwantgames - Last post by iwantgames
apologies, nobody posted for awhile so i wasn't checking in much.

This model got very high quality, it's probably my new favourite out of ZSS' imports
thanks! It's actually a vertex with exception of the hair. Used the brawl model as base

is it just me? or maybe after seeing zs samus in ultimate for so long, now brawl samus looks hella thicc?
lol. the ult model is actually bigger overall, but just by a little bit. and this model is about the same as ult but slightly bigger and with a bigger bust size, smaller than vbrawl's tho

Here are some compare shots of the brawl model and this model







As for what's left, it's mainly just texture work. i've never been good with texturing so it's taking awhile. Been and currently am practicing and learning it.

Here's some in-game WIP screens






can ignore all the jagged edges and junk, currently focusing on texturing the base body texture/definition

 18 
 on: March 17, 2021, 07:56:28 AM 
Started by raerae15 - Last post by Malik177
what about her summer sports outfit? it would be cool if someone did one lol

 19 
 on: March 13, 2021, 01:45:05 PM 
Started by Vyse - Last post by dinolover4242
Oh, sorry about that.

 20 
 on: March 12, 2021, 02:46:05 PM 
Started by Vyse - Last post by Ricky (Br3)
That doesn't sound like a Brawl Vault suggestion, forum suggestions are in another thread.

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