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Author Topic: How i create a Pac. file from a Pcs.?  (Read 1909 times)
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Linnom
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« on: July 06, 2010, 05:26:33 PM »


For example, I downloaded a zelda texture that came only with Pcs., how do i create a Pac. file for this texture so the game does not crash?  Kiss
« Last Edit: July 06, 2010, 05:27:26 PM by Linnom » Logged

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DrPanda
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    « Reply #1 on: July 06, 2010, 05:27:44 PM »


    Open it in Brawlbox then go to File > save as, then change the file type before saving
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    Linnom
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    « Reply #2 on: July 06, 2010, 05:31:13 PM »


    When i make this, the file size of two is the same, this is normal?
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    LookItsLink
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    mhmm.

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    « Reply #3 on: July 06, 2010, 05:32:53 PM »


    .pac files are larger than .pcs files.

    Instead of doing Save As .pcs, do Save As .pair (.pac/.pcs). It'll save them correctly that way.
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    Linnom
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    « Reply #4 on: July 06, 2010, 05:35:57 PM »


    Did work, thanks LookItsLink.
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    mnsg
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    « Reply #5 on: July 06, 2010, 05:46:37 PM »


    For future reference, look at the image below to know how to compress and/or decompress archives with BrawlBox.



    When saving files as PCS files, they're automatically compressed.  Also, there are some PAC files that are compressed (compression is set to "LZ77"), but the fighter PAC files are NOT compressed (compression is set to "None").
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