Subspace Boss Modding

Started by KeiroStarr, August 31, 2011, 01:04:04 AM

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Sup guys? Been noticing that the Subspace Bosses haven't been getting a lot of love from the Modding community. I stumbled across this and wondered why is that?

https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=GHNMFEP-jKc

This mod was done awesomely. The movements were too stiff, but I thought it was a pretty good job. With leads to the question: Why doesn't anybody try to tackle modding the Subspace bosses?


Hm. Looks fun. I hope to see more of this one day...but better.

That video is old.  ._.

I remember when the vertex was still in its early stages... and that was ages ago.

Anyway, the bosses haven't been modded for the same reason events having been excessively modded: there just isn't enough known about how they work.

Who knows, maybe one day it will become a possibility, but for that to work, we'd have to know pretty much there is to know about how Brawl works to come up with something semi-presentable.

You know what's better?
Having Waluigi on every boss. :af:
I found it a while ago on Smashboards.
[white]: SW-2632-7270-6724[/white]


Quote from: Super Segtendo on August 31, 2011, 02:39:16 AM
You know what's better?
Having Waluigi on every boss. :af:
I found it a while ago on Smashboards.
Heh, yeah, I remember that. As a matter of fact... One of my best pictures was a result of that. :P
Sorry but you are not allowed to view spoiler contents.

But yeah, this is something I want too, boss modding would make Brawl more interesting... replacing some lame bosses, with some cool ones...

Like... Well, a fixed version of that Marx, Zero Two, Arceus, Mother Brain... Too many to count really.

Someone needs to crack this coding.
XD