Replacing Link's boomerang with an imported model

Started by Soma, April 17, 2011, 02:13:49 AM

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okay, so I'm fairly new to actually hacking, but I was wanting to know how it would be possible to put a imported model over say, links boomerang, I know how to replace the mdl0, textures, and chr0, but when I try to use it in game it crashes, the model/animation of what I want to replace it with is here http://www.mediafire.com/?tp5iiy9fnen5lj9 , I'm thinking it has something to do with the bones, but I'm not sure....but any help would be greatly appreciated.  :af:

how large is the model ur replacing it with? it could be a file limit issue

My mind is like lightning, one brilliant flash and it's gone...
Remember brawlbox 0.64b DOES NOT WORK! download .63 or under or it will give you problems later.
Download to .63 modset: http://www.mediafire.com/?ud5s402d8u6ad6k#

My cpu says it's 37.1 KB, while the boomerang it's self is 125 KB

k hmm  not sure then srry :/

My mind is like lightning, one brilliant flash and it's gone...
Remember brawlbox 0.64b DOES NOT WORK! download .63 or under or it will give you problems later.
Download to .63 modset: http://www.mediafire.com/?ud5s402d8u6ad6k#


have u don't anything psa wise along with the model?

My mind is like lightning, one brilliant flash and it's gone...
Remember brawlbox 0.64b DOES NOT WORK! download .63 or under or it will give you problems later.
Download to .63 modset: http://www.mediafire.com/?ud5s402d8u6ad6k#

Rename the bones to the same as the boomerang, the only thing I can think of.
Zephiel:
You know what I really like on my stack smash?
Texture updates.

Androu1:
@Zephiel: “your” Stack Smash?

no, I didn't think that would have anything to do with it since I've already replaced the boomerang with Toon Link's before, and I already tried that but it didn't work ._.