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Author Topic: PSA Problem and Stage Select freeze  (Read 2162 times)
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xZedkiel
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    « on: April 29, 2011, 06:59:01 PM »


    So I added all the stage select portraits to my Selmap in my common 5 and now whenever I try to go to it, it freezes. Also, I edited the speed and some attributes of Wolf's original FitWolf.pac and when I did the down tilt it froze with the beeeeep of death @_@ can anyone help?

    My screwy Wolf Edits: http://www.mediafire.com/?eqhupikek4bh042

    My screwy Common5: http://www.mediafire.com/?wilwqvqoc7k3u5a
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    Techno Assassin
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    « Reply #1 on: April 29, 2011, 07:13:01 PM »


    So I added all the stage select portraits to my Selmap in my common 5 and now whenever I try to go to it, it freezes. Also, I edited the speed and some attributes of Wolf's original FitWolf.pac and when I did the down tilt it froze with the beeeeep of death @_@ can anyone help?

    My screwy Wolf Edits: http://www.mediafire.com/?eqhupikek4bh042

    My screwy Common5: http://www.mediafire.com/?wilwqvqoc7k3u5a

    Maybe the SSS freeze is due to file size? I had a similar problem, and when I reduced the file size, the problem went away. As far as the Wolf PSA thing goes, I'm not really sure. I've been having some PSA freezing problems myself, only with Ike.

    I hope some of that helps!
    « Last Edit: April 29, 2011, 07:14:04 PM by Techno Assassin » Logged


    xZedkiel
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    « Reply #2 on: April 29, 2011, 07:14:12 PM »


    All I did was make him a bit faster and more floaty T.T maybe SDo0m can give it a check?

    As for the file size thing, I use Riivo.
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    IWasAPerson
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    « Reply #3 on: April 29, 2011, 09:16:33 PM »


    The file size limit has nothing to do with Riivo. If sc_selmap, in the common5 or outside, is above 1.14 MB the game's gonna crash. I have a setup in Riivolution with a custom SSS (heavily modified version of the classic expansion pack with ASF1nk's SSS textures), and from learning the hard way the size limit still applies to Riivolution.

    IIRC the limit's 1.14 MB for sc_selmap alone (extract it separately to see how big it is), but I don't know if it's any more exact than that.
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    xZedkiel
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    « Reply #4 on: April 29, 2011, 09:25:04 PM »


    The file size limit has nothing to do with Riivo. If sc_selmap, in the common5 or outside, is above 1.14 MB the game's gonna crash. I have a setup in Riivolution with a custom SSS (heavily modified version of the classic expansion pack with ASF1nk's SSS textures), and from learning the hard way the size limit still applies to Riivolution.

    IIRC the limit's 1.14 MB for sc_selmap alone (extract it separately to see how big it is), but I don't know if it's any more exact than that.

    Grr and I thought Riivo got rid of that T.T ... Thanks man, I'm gonna check to see the current file size.


    Yep it's 1.16 mb.. Time to posterize.

    EDIT:
    Thanks man, I made it 1.13 MB and now it works

    As for the Wolf, it was SDo0m's Burst Sonic's Up B that made it freeze with any character.
    « Last Edit: April 30, 2011, 02:01:42 PM by xZedkiel » Logged


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