Reflecting Projectiles

Started by kirbys246, October 09, 2009, 12:30:21 AM

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I dont think that I saw someone post how to reflect projectiles, so I will do just that. I found it a long time ago and I should have posted it way earlier.

Put in a defensive collision event.

Parameter 0: value, 3
Parameter 1: value, 0
Parameter 2: value, 2

and there you have it. Simple as that!

Really? It's that simple? Awesome find!


been posted that in the help request thread