3ds Max 8 create new vertices

Started by KTH, October 12, 2011, 11:54:48 PM

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Ok, I got the file to work.

According to my 3dsmax, the edited model has an extra 4 vertices :-\
For some reason, the models don't show up when I try to see them in mesh view (f3) so it is hard to figure out which of the vertices are extras...

Why don't you try and use one of the shrink wrap scripts to make a fresh model into the edited one?
That should allow you to export it :)

Use a new script?

Well..Yes. Can you link me please?



isnt there a way to get a list of the vertices of the mesh? cuz if thats possible, i guess the last vertices should be the extra ones...