Some textures+movesets not working?

Started by Kanine, November 12, 2011, 03:24:29 AM

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Well I download some motionetc packs for different chars like, Naruto over Rob and Gerudo prince ganondorf and they include a motionetc file and the pcs, and pac and i set them to fitganon00, and i have that extra fitganon pac file. Im not sure if that one is just useless but i keep it and some other textures that keep it like Shadowkong works just fine, can anyone help me? My game just freezes everytime i try the ganondorf one and some others.

Quote from: Kanine on November 12, 2011, 03:24:29 AM
Well I download some motionetc packs for different chars like, Naruto over Rob and Gerudo prince ganondorf and they include a motionetc file and the pcs, and pac and i set them to fitganon00, and i have that extra fitganon pac file. Im not sure if that one is just useless but i keep it and some other textures that keep it like Shadowkong works just fine, can anyone help me? My game just freezes everytime i try the ganondorf one and some others.

naruto over rob isn't as simple as placing the files u also need the correct codes as that is an rel port. likely a freezing issue.
the fit(CharNameHere).pac is the actual moveset of the character (psa hack) keep it as it is it affects all costumes. same with the motion file.
of course the fit(CharName)0x.pac/pcs is the costume slot

hope that helps some ^^

thanks, so how do i get the correct codes for rel ports, i noticed the rel port in one of my files for G&W also, so is there like a guide for using the rel ports?

also to explain, i downloaded a file for naruto over G&W but i think it got ported with a .rel file to G&W from someone else, am I supposed to do something with the .rel file because i've tried putting it in my folder for gamewatch, and ive tried a couple other different combinations, but whenever I try to load him up in training on brawl, he just freezes the system so how do i fix this?

put it in the modules folder
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usually with an rel port theres a read me file that says the codes needed in the download. just add them to ur gct. and about the module file it goes in private/wii/app/rsbe/pf/module/*file* it needs that rel or it will freeze.

I would like to say thanks for the help on the G&W problem, that fixed it making the module file  outside of fighter in pf thank you :)
but also I get some files that dont include a pcs file, but I think your supposed to make a pcs using brawl box so I do, but sometimes when I get all the files it freezes before it loads the character.
For example, I got Phazon Link, which came with a .pac and motionetc but didnt come with a pcs so i created one using brawlbox, but it wont load up the char when i click the stage im playing on in training, it just freezes, so how can i fix this?