ive been using mods for a while now and i want to take the next step...

Started by Murio, January 07, 2012, 06:32:31 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

i can make good quality csp, bp, ect. i learned how to make quality custom names for ccs ,battle portraits and where to put them. i understand the basics of importing and exporting with brawl box and how to recolor textures.

basically i want to get into the more advanced stuff, importing and making custom stages from other game levels and importing characters/making custom textures. i know there are tutorials up already, im just looking for what in your guys opinion is the best place to start that will help me build and expand on harder and more complex hacks?

if anyone could give me an order of difficult-ness or learning curve difficulty i would GREATLY appreciate it!

o ya the next thing i would love to do is import a few of the ssb64 character textures, i just love those for some reason. is that a viable place to start?

Well, to be honest, I don't think any one person can decide what the hardest form of hacking is since everyone excels in different areas.

However, if I had to give you an objective list, from easiest to hardest...

-BRSTM making
-CSP Making
-Stage making
-Animating
-Vertex hacking/model importing
-PSA'ing

Some may seem easier than others, but the real difficulty lies in doing something and doing it well.

As far as importing SSB64 textures, that would seem like a nice place to start. There are some SSB64 textures in the Vault, but using the actual textures and getting them to work for each character would be a nice challenge for someone looking for it.

And finally, please try to avoid double posting. Thanks.