- — File Parsing Boot Camp — - (Some file structures added)

Started by Xiggah, January 24, 2012, 06:26:26 AM

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Quote from: Xiggah on January 29, 2012, 07:04:54 PM
I know, we could always talk about your event match files. That sounds interesting to look into.
I think your reffering to Eternal Yoshi...
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Quote from: Skyward Grounder on January 29, 2012, 07:06:58 PM
I think your reffering to Eternal Yoshi...
Right, my bad. SCLO and BLOC data for subspace emissary. Half of the work should be easy if it's just a file container like BRRES right?

99% ready :happy:

and no more TODO data in the shader ;D
(that was the material colors)

all I have to do is add display data to the Textures and Pallets
(not sure how the coords are actually used though) <_<

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.