How do you port animations without stretching the character?

Started by Sage of Twilight, August 31, 2012, 08:33:53 PM

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You would need to edit the translations in the animation so that they match Toon Link's proportions.
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Quote from: Thany on August 31, 2012, 08:45:08 PM
You would need to edit the translations in the animation so that they match Toon Link's proportions.
How do I do that?

Or you could....

1. Copy All Translations of Frame 0 of the animation.

2. Paste it to Frame 1 of the animation

3. Copy All Translations of Frame 2 of the animation

4. Paste it to Frame 1 of the animation

5. ???

6. Profit!!!!!

It's worked for almost all my animation switches, except for Fox's special fall and Link. For some reason Link just wants to mess himself up....  :notimp:


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Or you could just copy frame 0 and click Paste Only Translations on frame one. Might need to fix some of the RotN translations, but it's typically quicker that way.