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conman9500
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« on: April 12, 2013, 01:23:31 PM »


Hey guys, im pretty new to brawl hacking and i just had a few question on some things im not sure of. If there is a good place to find these answers please let me know!

1) What is the best way to have different character slots for characters that aren't normally there? ex. seperating pokemon trainer

2) Will switching my CSS remove all my CSPs?

3) If i switch a character's moveset, is this for every color slot? Ex. could i have different moves under a characters fit00 and then different ones for fit01

Thanks to anybody that can help Smiley
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obliterator
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« Reply #1 on: April 12, 2013, 03:34:04 PM »


1) there is a code called independent pokemon engine, which makes 4 slots: 1 for the normal pkmn trainer, and one for each pokemon individually

2) Only if you don't have a backup of your CSPs. Inside the common5 file there's a file called sc_selcharacter_en, this is the css, and inside it there's a file called char_bust_tex_lz77, this is where all your CSPs are stored, so if you download a new css, just export your char_bust_tex_lz77 file, go to your new css and replace it

3) it switches the moveset for every color
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Gamma Ridley
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    « Reply #2 on: April 12, 2013, 03:38:57 PM »


    3) it switches the moveset for every color

    Not sure what you mean by this, but just for clarity's sake, the answer is no, it isn't possible at the moment.
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    conman9500
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    « Reply #3 on: April 13, 2013, 07:31:58 AM »


    1) there is a code called independent pokemon engine

    would this also seperate samus/zero-suit and zelda/sheik onto my CSS?
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