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Author Topic: How do I make spiderman take up one slot?  (Read 2178 times)
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KWVance
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« on: October 15, 2014, 09:09:24 AM »


OK as you may or may not know, spider-man fits over sheik. but his web graphics and taunts fit over Zelda, he doesn't transform, he just has files FitSheik and FitZelda that go in seperate folders in fighter.

However, I only want to use 1 slot, and i don't want to get rid of sheik or Zelda. so I used brawlex. now spider-man is over one character (Sheik) this has spiderman, but I do not get the awesome web graphics.

How do I fix this, are there certain files I should import/rename from FitZelda?
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windhunter7
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    « Reply #1 on: October 15, 2014, 09:28:04 AM »


    The only way I could think of would be to port either the animations or the Spiderman model over the other character, as you can't just change names for it to work.(I Tried it, it failed.) You can always request for the same Zelda PSA put over Sheik, or a request to port Spiderman from Sheik to Zelda, using the proper boards.(Model Requests and/or A/A Requests/Ideas)
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    KWVance
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    « Reply #2 on: October 15, 2014, 10:09:54 AM »


    The only way I could think of would be to port either the animations or the Spiderman model over the other character, as you can't just change names for it to work.(I Tried it, it failed.) You can always request for the same Zelda PSA put over Sheik, or a request to port Spiderman from Sheik to Zelda, using the proper boards.(Model Requests and/or A/A Requests/Ideas)
    ok so I would move stuff over...its so wierd tho because FitShiek.pac literally has NOTHING in it. it has like 2 data files both of which say null
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    windhunter7
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    « Reply #3 on: October 15, 2014, 10:25:26 AM »


    ok so I would move stuff over...its so wierd tho because FitShiek.pac literally has NOTHING in it. it has like 2 data files both of which say null

    That may be, but didn't it also come with a "MotionEtc" .pac, as well?
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    KWVance
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    « Reply #4 on: October 15, 2014, 10:34:21 AM »


    That may be, but didn't it also come with a "MotionEtc" .pac, as well?
    for sheik, not for zelda
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    windhunter7
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    « Reply #5 on: October 15, 2014, 10:58:25 AM »


    for sheik, not for zelda

    Oh, sorry, my bad. I misread your previous post and thought "Sheik" was the word "Zelda". That .pac for Sheik is probably just so that Sheik won't transform into Zelda, hence the "Null"s. Just request a switch of either the PSA or the model.(On the proper board, of course; I really can't do it.) Undecided
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    KWVance
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    « Reply #6 on: October 15, 2014, 05:34:07 PM »


    I posted a request, dont no if its the right place, but if not, it will be moved so if anyone wants to help please go here
    http://forums.kc-mm.com/index.php?topic=71616.0
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