Changing the way a move moves a character

Started by Logic2187, October 17, 2017, 06:01:41 PM

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I want to be able to change the way a move moves a character, and I just don't know where to start. For example, I want Ganondorf's aerial Side-B to move him at a upward angle (similar to Wolf's Side-B).

Do I have to edit the fitmotion.pac file to do this? And can I do this with PSA, or do I have to use BrawlBox (I ask because I don't have much experience with BrawlBox)?

I don't have much experience with things like this, so if anyone can give me some tips on where to start, that would be great.

Thanks in advance  :)

All you need is Brawlbox (unless you're changing which limbs are the ones that do damage), and I can show you how; Would meeting over Skype work for you?

October 17, 2017, 07:30:23 PM #2 Last Edit: October 17, 2017, 07:31:56 PM by Logic2187
Quote from: windhunter7 on October 17, 2017, 06:31:18 PM
All you need is Brawlbox (unless you're changing which limbs are the ones that do damage), and I can show you how; Would meeting over Skype work for you?

I don't need to change which limbs do damage, so I guess I just need BrawlBox.

Unfortunately, I am unable to communicate via Skype. Would you be able to explain it here?
Alternatively, if you know of a guide somewhere that you can point me towards, that would work.

Not really, it's kinda complicated to explain without a video or audio, and I haven't yet gotten to making this particular video yet; would maybe an alternate method of communication work for you? I can also do TeamSpeak, Discord, or Google Duo


If he agrees, sure, np; I'd prefer via Skype if you can, though, because that has Screen Sharing, and I can tutor each of you separately, if you're fine with Skype

I figured out how to do it. For anyone else who want to do this, you just need to locate the bone at the bottom of the character, and move the bone up.