Psa and brawlbox issues(I dont know which it is)

Started by Cocopuff, June 21, 2010, 07:05:00 AM

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June 21, 2010, 07:05:00 AM Last Edit: June 21, 2010, 07:06:16 AM by Cocopuff
Ok, so I am currently making a PSA for ness, but I've decided that it needs hair to complete the image. So what I did was I used mr. wegee's amazing method of partial model swapping. What that is is you take the part you want to add to the character, you take one of the character you're adding the part to and you replace one of the custom graphic effects with that part. So, I took Isaac's hair, colored it black and put it over the last model in his PSA( which should be his PSY magnet) than, I took the psy magnet animation and added 1000 frames to it. Then, in PSA I took his waiting animation and added a code that is this:
External graphic effect: File B graphic C bone 2B size 1. I left the rest unchanged.
Then, when he was waiting in brawl, he had hair, but he also had little sparks and flashes and that all(including his hair) went away after he stopped waiting.
Is there any way to get rid of the flashes and sparks on his head and have the hair stay there after he's done waiting?
Alucard
An ancient hero awakes from his long slumber.
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Umm... to get the hair to stay I think you have to add the line to all his animations.  For the flashes what kind of flashes did you mean?


People if you have anything you need to ask me(especially the katana ness thing) please talk to me over AIM. I'll be more than happy.  AIM is Gradybryson1993

well, litle flashy dots kept appearing ond flowinf out of his head.
i'll try all the animations
Alucard
An ancient hero awakes from his long slumber.
Sorry but you are not allowed to view spoiler contents.

Hmm... I don't know then.  Did you try messing around with the graphics?


People if you have anything you need to ask me(especially the katana ness thing) please talk to me over AIM. I'll be more than happy.  AIM is Gradybryson1993