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Author Topic: 2D stage help  (Read 2208 times)
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Yoshiboshi3
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    « on: June 11, 2010, 12:31:10 PM »


    I'm trying to make a 2d stage out of a picture I took. I edited a 2d stage from the vault and replaced the picture with mine and made the collision data right. However, when I load up the stage, it doesnt freeze with the beep, it just.....freezes.

    Possibly the picture is too many colors?
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    « Reply #1 on: June 23, 2010, 12:29:26 AM »


    it could also be because you didn't resize the picture you imported to the same size of the one that was already there and you went over the size limit
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    « Reply #2 on: June 23, 2010, 08:09:25 AM »


    Yeah how big is it? usually around 2gb is the max, but I've gotten around 2.4 and it still worked.
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    « Reply #3 on: June 23, 2010, 10:51:01 AM »


    Did you perhaps change the texture format when replacing the pic?
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    « Reply #4 on: June 23, 2010, 04:20:19 PM »


    I know 2D stages can have a CMPR texture. Mewtwo helped me with that and it works. Also, make sure your pictures are multiples, not divisible, MULTIPLES of 2
    EX: 2,4,8,16,32,64,128,256,512,1024...
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