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Author Topic: Editing VertexWeights?  (Read 1521 times)
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mariokart64n
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    « on: July 11, 2010, 04:48:53 PM »


    Does anyone know where the vertex weights are located?

    in sabretooth's old MDL0 notes, he notes that the weights are in the nodeMix.. but editing that doesn't seem to have any effect. I believe that file may just give information about the vertex weights.

    the only other logical place the weights would be, is in the Polygon files.. but I dont see how?

    doesnt anyone have an idea? this is important for vertexhacking
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    Luka Megurine by mariokart64n
    [Character-ImportModel-Zelda]

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    « Reply #1 on: July 12, 2010, 06:25:48 AM »


    theshyguy's been messing with NodeMix and can detach bones now to make the polygon free float from the bone. Maybe you can ask him since I haven't had time to work on thos with him.
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    mariokart64n
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    « Reply #2 on: July 12, 2010, 02:19:28 PM »


    this is interesting, I thought that such things would be overridden by the PSA.. if this is a pure MDL0 hack, this is grand news. ^.^
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    Luka Megurine by mariokart64n
    [Character-ImportModel-Zelda]

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