Porting polygons to other models???

Started by Pinutk™, July 14, 2010, 02:10:09 AM

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July 14, 2010, 08:40:06 PM #15 Last Edit: July 14, 2010, 08:42:12 PM by mariokart64n
a few people on the MariKartWii forum seemed to know RTB, but maybe they're just cross overs from smash boards. so sorry if (RTB) felt I was lying about him. but it was merely my own conductive opinion on the situation /sorry about it

though it didnt help when RTB gave me random bits and pieces of information. all in which he totally forgot to express any issues with vertexweights before. I discovered this my own after trying to rebuild the whole file myself.

donno what that was about O_o but I'm trying to move the community forward, and obviously RTB had known about the SZS tool, and never talked about it here. until recently when the wind blew over from smashboards.. that tool's been out since the start of 2009

I'm justed peeved cause not alot of people here are even trying to actually push brawl hacking forward here at KCMM

-mariokart64n
Luka Megurine by mariokart64n
[Character-ImportModel-Zelda]

Perhaps I should just re-explain my entire procedure, because I know I did leave some things out on how I get the models in. But I can assure you that I haven't used SZS Modifier for anything I've ported. (Everything I have tried with it keeps saying that it's too large to import.)

That would be very helpful RTB! As you said the SZS is VERY limited...everytime I tried something it wouldn't work correctly so yea :P
Whenever you get free time if you could make a guide the way you did it, would be epic! Thanks :)
Please stop by my site!
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