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So longer SFX, huh...
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Topic: So longer SFX, huh... (Read 3168 times)
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SmashClash
This is my title.
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So longer SFX, huh...
«
on:
February 05, 2011, 02:46:48 PM »
HackingStar told us that Stickman is going to soon release a new SFX version .exe.
This way we will have twice as longer or possibly longer SFX.
I just thought of this idea when I remembered ds22's Naruto SFX announcer caller. The announcer said Naruto fast because "Ike!" 's SFX is short, of course.
Discuss.
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Hackingstar
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Re: So longer SFX, huh...
«
Reply #1 on:
February 05, 2011, 02:54:56 PM »
i never said he was going to release it soon. i just said he was working on it. i didn't say it was going to be a fast zippity done progress on the guide.
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Eternal Yoshi
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Re: So longer SFX, huh...
«
Reply #2 on:
February 05, 2011, 03:09:14 PM »
You would have to re-direct several offset references to make longer SFX files.
Like thousands and thousands depending on where it is.
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The Corrupted
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Re: So longer SFX, huh...
«
Reply #3 on:
February 05, 2011, 03:13:41 PM »
It's actually not that hard to get SFX longer as you would think.
Not going to say how it's done (since it is a bit complex to just tell), but it isn't that hard as redirecting several offsets.
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Hackingstar
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Re: So longer SFX, huh...
«
Reply #4 on:
February 05, 2011, 03:15:15 PM »
Quote from: ds22 on February 05, 2011, 03:13:41 PM
It's actually not that hard to get SFX longer as you would think.
Not going to say how it's done (since it is a bit complex to just tell), but it isn't that hard as redirecting several offsets.
if ya say so bro.
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Psycho Philia
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Re: So longer SFX, huh...
«
Reply #5 on:
February 05, 2011, 03:33:28 PM »
So with this metnod it should be possible to make sounds that play nothing have a lenghth and put sounds on them? But does this method needs smashbox? Because smashbox can't make previews on my computer it is a 64 bit windows that I have.
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Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu....
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The Corrupted
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Re: So longer SFX, huh...
«
Reply #6 on:
February 05, 2011, 04:07:15 PM »
Quote from: Barbatos on February 05, 2011, 03:33:28 PM
So with this metnod it should be possible to make sounds that play nothing have a lenghth and put sounds on them?
No.
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SiLeNtDo0m
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Re: So longer SFX, huh...
«
Reply #7 on:
February 05, 2011, 04:59:58 PM »
I really need to learn how to do SFX hacking. Unfortunately I can't find any starting guides anywhere.
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