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Author Topic: Announcer Offset  (Read 1344 times)
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SmashHackers
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    « on: October 30, 2010, 09:46:41 AM »


    Can anyone with a computer under 64 bits find out the DataOffset, Frequency, and Length for the ROB announcer call? If you open a smashbros_sound.brsar in smashbox go to group and then go to snd_group_narration_characall you should be able to find it. That would be great if anyone could do this for me.
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    scorcher9910
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    « Reply #1 on: October 30, 2010, 10:51:31 AM »


    I'm not good with hex, and I have a 64 bit computer. Sorry.
    But I'm wondering, what doesn't work on BrawlBox with 64 bit?
    It pisses me off how much stuff only works with 32 bit. >.>
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