Problem with the Block Method ( for stages)

Started by Link40, November 21, 2010, 11:10:19 AM

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Hi ! I wanted to make stages with Mewtwo2000's block method. So I began to edit a block in 3DS Max 8. The changes are shown in BrawlBox, but when I open the modified block again in 3DS Max it is like it was originally, it means without modification :srs:

Does someone know why it does it ? Thanks for your help :)

Try replacing both left and right version with your edited model. Maybe that would help.


Ok it works now, Jokekid explained me why it didn't worked right, but still thanks for your answer

New problem ! When I use ForOhFor Error's method to position my models, it does nothing. Why ? :srs:

Thanks again for your help :)

My guess is that you either didn't make an animation, or you didn't make the animation have key-frames instead of normal frames.

To change them to key-frames, go to the bone and the animation, and then press the bottom copy button, followed by the bottom paste button, as in:



This should make the frame a keyframe. Apply this to all models (the bones you moved)

Also, I'd appreciate it if you posted any troubles in my guide's thread, so I see it more quickly.

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