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Author Topic: Can Someone Tell Me How To Import Characters and Stages  (Read 4577 times)
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    « on: April 18, 2011, 03:46:33 PM »


    Can Somebody Please Explain To Me STEP BY STEP how To An What i Will Need To Import Charcters From Other Games or Stages. (Mostly Characters) Example: someone Imported Darkrai from Pokepark Wii Pikachu's adventure into bbrawl. How do you do it?
    « Last Edit: April 18, 2011, 06:26:12 PM by Mr. Ludicolo » Logged

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    « Reply #1 on: April 19, 2011, 10:43:05 AM »


    Can Somebody Please Explain To Me STEP BY STEP how To An What i Will Need To Import Charcters From Other Games or Stages. (Mostly Characters) Example: someone Imported Darkrai from Pokepark Wii Pikachu's adventure into bbrawl. How do you do it?

    Waaaiiit......someone imported darkrai into bbrawl? Who? Could you please send me a link through PM? I need to ask a few questions.

    Back on topic:
    So, you want to import, eh?

    Steps:
    1 - Copy the BRRES file into a folder that contains Fortwaffles' Automatic model fixing programs.
    2 - Rename the BRRES to "input" without the quotes.
    3 - Run the header fixing program and when prompted locate and select the input.BRRES file you just copied.
    4 - Run the material fixing program and when prompted locate and select the input.BRRES file you just copied.
    5 - Run the polygon fixing program and when prompted locate and select the input.BRRES file you just copied.
    6 - Open up the input.BRRES file in BrawlBox, and export the model, and textures.
    7 - Fix the animations by giving them all a name (right click rename) and change all the unknown values to 0.
    8 - Export all the animations after you fix them.
    9 - Open up the FitCharacter0X.PAC file of the character you want to replace.
    10 - Replace the model (right click replace)
    11 - go down to the textures.
    12 - right click on the "textures" header with the red box next to it.
    13 - click "import" on the sub-menu that appears
    14 - import each of the textures you just exported one by one
    15 - rename the textures you just imported to whatever they are named in the BRRES file
    16 - delete the original character's textures by right clicking on each then clicking delete.
    17 - File-->Save As-->Give it a name (FitCharacter0X.PAC(it has to be the name of the replaced character to read it in brawl)) and save it somewhere you won't forget.
    And there you go!
    You have successfully imported a character into brawl!

    If you need any more help, PM me, and ill help ya out the best i can! Smiley I am an importer after all!

    As for the last part of your signature, click the little edit button to say something else and just add onto your post. That way you dont get in trouble for double posting Smiley

    PS: in order for it to have animations, you'll either have to make them yourself, use the animations you exported, or rename the bones, but that's a whole different story!
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    « Reply #2 on: April 19, 2011, 11:38:49 AM »


    Sorry, I dont know pokemon very well. I meant Deoxys. sorry im an a-hole. 8(

    Also To Get The Characters BRRES Am I Going To Need an ISO of The Game?
    « Last Edit: April 19, 2011, 11:39:53 AM by Mr. Ludicolo » Logged

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    « Reply #3 on: April 19, 2011, 11:55:12 AM »


    Deoxys wasn't imported into Brawl, he was already there. We just used his assist trophy and ported it over Green alloy.
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    « Reply #4 on: April 19, 2011, 11:58:39 AM »


    Steps:
    1 - Copy the BRRES file into a folder that contains Fortwaffles' Automatic model fixing programs.
    2 - Rename the BRRES to "input" without the quotes.
    3 - Run the header fixing program and when prompted locate and select the input.BRRES file you just copied.
    4 - Run the material fixing program and when prompted locate and select the input.BRRES file you just copied.
    5 - Run the polygon fixing program and when prompted locate and select the input.BRRES file you just copied.
    6 - Open up the input.BRRES file in BrawlBox, and export the model, and textures.
    7 - Fix the animations by giving them all a name (right click rename) and change all the unknown values to 0.
    8 - Export all the animations after you fix them.
    9 - Open up the FitCharacter0X.PAC file of the character you want to replace.
    10 - Replace the model (right click replace)
    11 - go down to the textures.
    12 - right click on the "textures" header with the red box next to it.
    13 - click "import" on the sub-menu that appears
    14 - import each of the textures you just exported one by one
    15 - rename the textures you just imported to whatever they are named in the BRRES file
    16 - delete the original character's textures by right clicking on each then clicking delete.
    17 - File-->Save As-->Give it a name (FitCharacter0X.PAC(it has to be the name of the replaced character to read it in brawl)) and save it somewhere you won't forget.
    And there you go!
    You have successfully imported a character into brawl!

    If you need any more help, PM me, and ill help ya out the best i can! Smiley I am an importer after all!

    As for the last part of your signature, click the little edit button to say something else and just add onto your post. That way you dont get in trouble for double posting Smiley

    PS: in order for it to have animations, you'll either have to make them yourself, use the animations you exported, or rename the bones, but that's a whole different story!

    I will try this  Smiley
    thanks for the info (and topic)
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    « Reply #5 on: April 19, 2011, 12:03:59 PM »


    Deoxys wasn't imported into Brawl, he was already there. We just used his assist trophy and ported it over Green alloy.

    Oh...

    Well , @xxmasal22xx   What one of FortWaffels Programs should i use?
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    « Reply #6 on: April 19, 2011, 01:45:25 PM »


    Oh...

    Well , @xxmasal22xx   What one of FortWaffels Programs should i use?

    the mdl0header fix, mdl0matfix, and mdl0polyfix.

    And yes, you'll need an iso of the game.
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    « Reply #7 on: April 19, 2011, 02:19:07 PM »


    Are These what Your Talking About? (mdl0header fix, mdl0matfix, and mdl0polyfix)


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    « Reply #8 on: April 19, 2011, 02:24:31 PM »


    Are These what Your Talking About? (mdl0header fix, mdl0matfix, and mdl0polyfix)





    ......uuuhhh not sure, whewre'd you get em?

    *EDIT* here. Use this-->http://www.mediafire.com/?uguwejyil2w
    « Last Edit: April 19, 2011, 02:26:03 PM by xxmasal22xx » Logged

    By the way, I think every active hacker in this forum could use less distractions.

    MEMORABLE QUOTES:
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    Tcll:  I <3 69
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    xxmasal22xx: Hey, you should probably go to the hop[censored]al
    Quote
    BlackJax96: everything is so ROUND

    [SPOILERED. Reason: Whole signature size must be under 250px.]

    Join my website, Brawl Imports, a gathering place for importers!
    http://brawlimports.proboards.com/index.cgi

    Support Project Darkrai? Put the official Project Darkrai banner in your siggy!
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    « Reply #9 on: April 19, 2011, 03:30:42 PM »


    Thank You So Much. Your My Fracken Hero.
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    « Reply #10 on: April 19, 2011, 09:10:05 PM »


    Thank You So Much. Your My Fracken Hero.

    No problem XD
    I try.

    ur sig...get ready for some imports....u still gatta fix glitches..not to mention make all the animations.....

    Mind saying who youre importing?
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    By the way, I think every active hacker in this forum could use less distractions.

    MEMORABLE QUOTES:
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    BlackJax96: everything is so ROUND

    [SPOILERED. Reason: Whole signature size must be under 250px.]

    Join my website, Brawl Imports, a gathering place for importers!
    http://brawlimports.proboards.com/index.cgi

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    « Reply #11 on: April 19, 2011, 10:52:49 PM »


    Well Im trying to Import This One Little Thing Named "Smoochum" from pokepark wii pikachu's adventure. Not Sure who it was gonn be over yet. I just really want a smoochum.    8D
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    « Reply #12 on: April 20, 2011, 07:15:06 AM »


    Well Im trying to Import This One Little Thing Named "Smoochum" from pokepark wii pikachu's adventure. Not Sure who it was gonn be over yet. I just really want a smoochum.    8D

    Smoochum! Tht would be hilarious!!! I say jigglypuff, seeing as how most of the moves fit better than anybody else in brawl! Tell ya what, ill import him/her over jiggs now, and see what else i can do. It'll be a collab?
    Logged

    By the way, I think every active hacker in this forum could use less distractions.

    MEMORABLE QUOTES:
    Quote
    Tcll:  I <3 69
    Quote
    xxmasal22xx: Hey, you should probably go to the hop[censored]al
    Quote
    BlackJax96: everything is so ROUND

    [SPOILERED. Reason: Whole signature size must be under 250px.]

    Join my website, Brawl Imports, a gathering place for importers!
    http://brawlimports.proboards.com/index.cgi

    Support Project Darkrai? Put the official Project Darkrai banner in your siggy!
    [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]


    Parvati ~ <3
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    « Reply #13 on: April 20, 2011, 11:31:44 AM »


    Smoochum! Tht would be hilarious!!! I say jigglypuff, seeing as how most of the moves fit better than anybody else in brawl! Tell ya what, ill import him/her over jiggs now, and see what else i can do. It'll be a collab?

    HOLY CRAP! HAYELLL YES! YOUR MY FRACKEN HERO! I honestly hate smoochum i just thought it'd be hiarious to watch her run around and try to battle.
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