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ais 0.1.3 not giving me my .dae files
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Topic: ais 0.1.3 not giving me my .dae files (Read 1733 times)
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Legendary Super Mario
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ais 0.1.3 not giving me my .dae files
«
on:
June 15, 2011, 10:41:42 PM »
I've noticed that for certain characters (Marth's arms I think, Metaknight's body, Zelda's face) that I've wanted to edit recently aren't giving me my .dae files and instead, I get a notepad file named: "log"
I'm using the mariokart64n method and I'm running Windows 64-bit Home Edition. (Just in case this is my problem I thought I'd add that bit of info in there.)
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TruePhilosopher
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Re: ais 0.1.3 not giving me my .dae files
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Reply #1 on:
June 16, 2011, 12:23:04 AM »
Are you having problems with WiiScrubber? I think that program has issues with 64-bit, but I could be wrong.
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Legendary Super Mario
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Re: ais 0.1.3 not giving me my .dae files
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Reply #2 on:
June 16, 2011, 01:44:45 AM »
I haven't had a problem with Wiiscrubber before, nor have I recently... However I just made a .dae out of the original Marth and MetaKnight by simply opening his PAC file with AiS so I think I found the root of the problem. AiS just seems to have a problem with the models that have hexed out parts in them.
(M.O.D.O.K. Metaknight has no wings for example... I was going to revamp that model to look more like a cylinder shape. But when I tried to make a .dae file out of him, it gave me that log file instead.)
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TruePhilosopher
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Re: ais 0.1.3 not giving me my .dae files
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Reply #3 on:
June 16, 2011, 02:29:09 AM »
I fail at reading yet again
I didn't notice your title had ais in it... >_>
I should probably not try to help people so late at night haha, but I'm an insomniac...
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