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Author Topic: Wario-Man Model Importing!  (Read 1481 times)
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That BattleToad PSA Guy
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    « on: August 27, 2011, 07:12:10 PM »


    http://www.mediafire.com/?tpnl3r5o49gxha8

    This is a Model I made out of Classic Wario (using AdfroMan's Caped Wario) for Wario-Man.

    If somebody could port this onto Wario-Man, as I myself am having trouble, it'd be much appreciated!
    « Last Edit: August 27, 2011, 07:13:18 PM by Verminious SnapTrap » Logged

    Formally Known As The Ant Formally Known As Flik

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    « Reply #1 on: August 27, 2011, 07:17:31 PM »


    needs more bones.

    Classic Wario only has 59, and WarioMan has 68.  i'm assuming that's your problem, is that it freezes when you use his final smash.
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    « Reply #2 on: August 27, 2011, 07:35:51 PM »


    Well, BlackJax's newest BrawlBox modset should be out tonight. You'll be able to add bones with it that work "Wherever Vyse goes, cool follows."
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    « Reply #3 on: August 27, 2011, 10:16:01 PM »


    needs more bones. Classic Wario only has 59, and WarioMan has 68.  i'm assuming that's your problem, is that it freezes when you use his final smash.

    Yes, Exactly!

    Well, BlackJax's newest BrawlBox modset should be out tonight. You'll be able to add bones with it that work "Wherever Vyse goes, cool follows."

    I'll keep an eye out for it. Thanks!
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    « Reply #4 on: August 29, 2011, 10:42:59 AM »


    I've encountered another problem. I've added 8 new bones (since that's how many I need), but when I turn into Wario-Man, Wario turns invisible (as does some of the stage) until the time is up or unless I get KO'd.

    What did I do wrong?
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