I have a propositional question

Started by DarkPikachu, August 12, 2011, 02:51:34 PM

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What format should I work on converting after I finish DAE

3DS
Blend
X
FBX
WRL
PMD
SKP
BMD0 (DS models)
XMODEL
KMY
Quote from: Tempo_ on August 12, 2011, 09:35:33 PM
Yep.

I found a conversor from PMD to DAE by... guess what...

MarioKart64n.
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Quote from: br3compactor on August 12, 2011, 10:21:28 PMI found a conversor from PMD to DAE by... guess what... MarioKart64n.
there's only one I know of, and it's written in Py, and it doesn't work >_>

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Quote from: Tcll on August 12, 2011, 10:27:27 PM
there's only one I know of, and it's written in Py, and it doesn't work >_>

His is a 3DSMax script.
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Quote from: br3compactor on August 12, 2011, 10:43:56 PMHis is a 3DSMax script.
I have it ;D + :P

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

August 17, 2011, 02:47:03 PM #19 Last Edit: August 17, 2011, 02:51:13 PM by xxmasal22xx
What about the XMODEL format? It's commonly used in the Call of Duty games. I have made an extractor based off of 404's brres seperator that extracts XMODELs from the .PAK file they are in.

I could send you a few samples if you need them.

And IMO, work on BMD0 and XMODEL next.

EDIT: Now that i think about it deeper, we can already convert .obj and .dae to and from .3ds........So for now i say .BMD0 and .Blend, unless you add XMODEL then Ill change my vote

EDIT2: Shiiit....can't change my vote, can I?
By the way, I think every active hacker in this forum could use less distractions.

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what file type does melee use? is that already a choice?
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Quote from: NekuBrawler on August 17, 2011, 04:00:35 PM
what file type does melee use? is that already a choice?

It's .dat. BUT there are many places to get those exact models in other formats, which can be converted to 3ds blend, obj, dae, etc. Once dae is done were good to go for that.
By the way, I think every active hacker in this forum could use less distractions.

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Quote from: br3compactor on August 12, 2011, 10:21:28 PM
I found a conversor from PMD to DAE by... guess what...

MarioKart64n.

Late response, but that's what I used to get Flandre and Yoko into 3ds Max way back :P
...because the Blender PMD scripts suck :srs:

.kmy models.  :af2:

so that MGS2 models finally have bones and rigging.

added KMY and XMODEL...

XX... you can change your vote :)

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Quote from: BlackJax96 on August 17, 2011, 05:04:35 PM
Late response, but that's what I used to get Flandre and Yoko into 3ds Max way back :P
...because the Blender PMD scripts suck :srs:

Yeah, I also used it to get Serge's model from Chrono Cross (I found it in PMD).
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Quote from: Tcll on August 17, 2011, 08:01:09 PM
added KMY and XMODEL...

XX... you can change your vote :)

Nice!

How do i change it?
By the way, I think every active hacker in this forum could use less distractions.

Sorry but you are not allowed to view spoiler contents.


Join my website, Brawl Imports, a gathering place for importers!
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Quote from: xxmasal22xx on August 28, 2011, 10:38:18 PMNice! How do i change it?
tbh, I thought it gave you the option
I can't for some reason... and I did set the option before clicking OK... :\

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.