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Author Topic: FAT16 or FAT32?  (Read 1256 times)
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FallenKing
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    « on: September 07, 2011, 04:52:00 PM »


    I'm not sure which one to use. I'm currently using Fat16 with GeckoOS and a 2 gig mini-SD card put into an SD card adapter. Which one is recommended, or does it not matter?

    I have a LOT of hacks, and I notice that the game will just randomly freeze when I'm playing Brawl mode. I've taken out all the items that cause freezing, so I'm not sure what else would cause the game to freeze in the middle of the match. Would it help if I used an SD card with more memory, a normal-sized SD (because I'm using a mini-SD with an adapter), or FAT32?
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    8o8 Dark
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    « Reply #1 on: September 07, 2011, 07:00:53 PM »


    For a 2GB Micro SD Card, I use FAT32 that works fine (although, I'm starting to question that), and also, if it freezes, it may be because one of your textures/model hacks isn't loading properly. It could be a code, but that all depends.
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    zigheart
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    « Reply #2 on: September 10, 2011, 07:53:41 PM »


    also unless ur using riivo  ur sd card needs to be 2gigs or under. my sd is fat32 and works no issues, if fat 16 works then ur probably fine. i'd try to trouble shoot when it freezes. does it freeze when a match starts? at the end? at the winning screen? css? or completely random?
    « Last Edit: September 11, 2011, 07:22:09 PM by zigheart » Logged


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