help editing UVs

Started by Dot, October 19, 2011, 08:29:54 PM

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soooooooooo


i edited some of sheik UV points so a textuer fits better, the thing is, i dont know how to get those UV edits on my MDL0 file, i know how to export polygons, but how do i get my UV edits on mah MDL0 file?
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October 20, 2011, 12:24:42 AM #2 Last Edit: October 20, 2011, 02:10:28 AM by Dot
thanks, i´ll see what i find

EDIT: mah gawd, it worked!  thank you sooooo much!  :happy:


i just had to rotate and mess with the UV points,, and when exported they would display correctly


THHHHHHHHHHHHAAAAAAAAAAAANNNNNNNNNKKKKKKKKKKSSSSSSSS!  :happy:

expect a new strider soon!
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3DS Friend Code: 5284-2093-8448
PM if you add?