Guide to make good and easy recolours.

Started by DashSmash, May 23, 2012, 11:40:11 AM

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Well since there are gonna be more imports and so there are gonna be more recolours of the imports.
So this is a guide to make easy and good recolours.

Things you need:
Brawlbox (I recommend the newest one)
The PAC/PCS file of the character your gonna recolour.
Paint.net, Photoshop or Gimp(all be good I'll be using PAINT.NET)

1. Getting your textures in Paint.NET, Photoshop or Gimp

Open your PAC/PCS file in Brawlbox. I'll be editing the red pallette swap of Kirby.
Then go to TextureData[0], and export all the textures as a png.


Then open them all in Paint.NET, Photoshop or Gimp

2. Editing them

Well go to your first texture and open hue/saturation in the adjustments:


And them mess with the settings I recommend that you don't mess with the saturation that much it doesn't come good out unless you don't have the colour you want.


And use the same settings for every texture or the parts you want to recolour.
To select parts of a texture just select them with the magic wand tool.

When your ready a save/save as the textures.

3. Putting them in brawlbox

Well replace the texture be the edited textures.
And then save and go to the next one(if your doing a pack, otherwise put it on the sd card)
When your done with all of them test them in brawl.

Sorry but you are not allowed to view spoiler contents.


Tips for some textures
Well some characters have a texture called "ref" don't edit it since it's gonna screw up your texture in-game.

Well Sonic has a pinkish effect on his texture I recommend that you use Mewtwo2000's fixed Sonic: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5912

Making CSP's

Just open the csp of the original character.
And then open Hue/Saturation and use the same setting for the parts of the csp's

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Well I would like some feedback this was my first tutorial I ever made so feedback would be appreciated.





I do accept requests for recolours.