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Author Topic: How to remove Link's shield and sheath completely?  (Read 1333 times)
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TheGuyintheCorner
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« on: May 23, 2012, 06:42:18 PM »


Umm, does anyone know how to do this? I tried editing the T-pose to do it, but it didn't work at all... Isn't that how you should do it?
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Gamma Ridley
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    « Reply #1 on: May 23, 2012, 07:09:46 PM »


    Well.... there's a few ways you can do it. You can...

    -Try making the texture transparent, though this doesn't work about 90% of the time
    -Vertex hack the shield away, though this method is older and probably not worth it
    -Make a one-slot size mod by scaling the shield bone down to a really small value in every animation
    -Import Link's model into 3DS Max and delete the shield model, then re-rig the single bind objects and reimport him. This may not work well since Link uses SHP0 if I remember correctly, and it's a bit annoying to get that functioning properly
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    TheGuyintheCorner
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    « Reply #2 on: May 23, 2012, 07:20:08 PM »


    Ok, I'll try that.
    Thank you.
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    Gamma Ridley
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    « Reply #3 on: May 23, 2012, 07:21:42 PM »


    No problem. If you need assistance with any of these methods, don't forget to check out the tutorials available.
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    TheGuyintheCorner
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    « Reply #4 on: May 23, 2012, 07:57:36 PM »


    All right, I'll look around...
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