Is there a way to allocate motion/effect files to certain textures or files?

Started by Double D., January 22, 2010, 05:46:56 AM

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Say I wanted a Super Sonic motion/effect file...no PSA, just him with his quills up, arms in the stance, and all the stars and sugary sparkle effects around him...for a certain texture number. Instead of adding the "super sonic" effect to all the textures I have allocated to him like normal. To summarize, is it possible to internalize a motion/effect .pac file (or whatever being used) to a single texture number? An example of what im asking is model hacking...you can take the Shadow quills up hack and internalize it for that specific "texture" or file or what have you...but still be able to pick regular blue Sonic w/out the Shadow effect...is this possible? Yet?
--Death Before Dishonor--

"The absence of wrath, is an impediment to utilizing your true strength..."


i Sure hope so
Hell yeah! Lets do it!
Was going to put something interesting here. but I forgot.

[censored]flute

...uh...u sunt me a link to my own topic. Im well aware u can do it for MODEL HACKS, but im talking about MOTION HACKS, u know..where u alter the movement and perhaps moveset of a character. reason why I ask is because when you have  "Fit"character-name"Motion.pac" file, it applies the motion to ALL of the characters textures..I just want it for one specific texture of my designation. Im not sure if its been done already or not..so can someone just confirm this for me or better yet tell me how I can do it then I would appreciate it
--Death Before Dishonor--

"The absence of wrath, is an impediment to utilizing your true strength..."


I might be possible. The only thing I can think of is importing all the animations into the texture fil of the character then change the names of all the bones so it doesnt reference to the original motion.pac. Then change all of imported animations bone refeences to the new names of the bones. But that would take ages. It also may not work due to the file size limit.

can it be done? and sent a reply?
Hell yeah! Lets do it!
Was going to put something interesting here. but I forgot.

I see...thanks for the explanation SqLeon..well heres hoping for that little "mystery" to be solved in the future...they said a lot of things couldnt be done.."playing on SSE stages, model hacking, etc. etc."...so i'll remain optimistic...
--Death Before Dishonor--

"The absence of wrath, is an impediment to utilizing your true strength..."


Quote from: playermode on January 23, 2010, 11:45:02 PM
model hacking

There is still no model hacking. Hexing off polygons of a model, and doing what SqLeon did to Sonic isn't a model hack. It's a model "tweak."

A model hack would be completely changing a character's model.
(8:15:26 PM) Vyse: I hope you get raped by a lumberjack
(8:18:16 PM) Vyse: >:|
(8:21:52 PM) Vyse: Two of them.

Shadow please....you know what we mean -_-
Hell yeah! Lets do it!
Was going to put something interesting here. but I forgot.

Quote from: Sonic695 on January 24, 2010, 01:09:42 AM
Shadow please....you know what we mean -_-

Yeah, after everyday I see the same questions asked over, and over, and seeing impossible theories being posted, yeah, I sure know what you all mean.

/sarcasm
(8:15:26 PM) Vyse: I hope you get raped by a lumberjack
(8:18:16 PM) Vyse: >:|
(8:21:52 PM) Vyse: Two of them.