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Author Topic: Sonic over Wario sound porting  (Read 1772 times)
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Nightfox
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« on: March 31, 2013, 10:03:44 AM »


I was porting the Sonic Final Beta over Wario (for more costumes) and I was wondering how to make this new port have its own sound bank (Use Wario's sound bank instead if Sonic's I'd DK's).

Post Merge: March 31, 2013, 10:16:27 AM
I know that this data is in the FitWario.pac/FitDonkey.pac, but I was wondering if the sound can be redirected..

..and how to redirect it.
« Last Edit: March 31, 2013, 10:16:27 AM by HedgehogSonic13 » Logged


Leon Exodio
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    « Reply #1 on: March 31, 2013, 05:49:40 PM »


    you got sonic to work over wario with the sonic.rel if so i never could get it to work over him
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    Nightfox
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    « Reply #2 on: April 02, 2013, 12:28:36 PM »


    .rel ported it myself to a "ft_wario.rel" manually because it was not in"Sonic Perfect Port."
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    Leon Exodio
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    « Reply #3 on: April 02, 2013, 12:42:28 PM »


    .rel ported it myself to a "ft_wario.rel" manually because it was not in"Sonic Perfect Port."
    yeah it was not in there because it never worked but all you need to do is change sonics sfx to warios or ou can use a sfx code wario has sonic sfx
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    Nightfox
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    « Reply #4 on: April 04, 2013, 03:18:08 PM »


    But how to point out my new FitWario.pac to Wario's SFX instead of Donkey Kong's.
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