How to emulate Skyward Sword's Art style (Shader help)

Started by Snivy, July 04, 2013, 08:25:18 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

July 04, 2013, 08:25:18 AM Last Edit: July 04, 2013, 08:31:19 AM by Melon Lord
I'm making a stage import from Skyward Sword; the place where you fight Ghirahim for the first time.
My question here is how to emulate the way the game displays textures, without the watercolor effect, of course.
For reference: I have this file, Link's diffuse shader.
When Imported to Brawl, it looks like this, with a strange overlay pattern on it.

Any ideas on how I can make that look like SS's models?
[Note:] Skyward Sword uses Version 11 MDL0 files.
My 3DS Friend code : 3411-0459-5550
PM me your FC as well, K?
In my Friend Safari:
Sorry but you are not allowed to view spoiler contents.

My Blog: (http://snivymodding.blogspot.com/)
Quote from: BlackJax96 on May 17, 2012, 11:05:22 PM
I live life on the EDDDGGGGEEEEE