Help launching Project M with USB loader. [Solved}

Started by Mario Master, February 13, 2014, 11:39:49 PM

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February 13, 2014, 11:39:49 PM Last Edit: February 14, 2014, 12:52:43 AM by Mario Master
So far I've always been able to just put PM on my SD card and launch it with codes using USB loader.

However when I try it with 3.02, it just says too many lines of code and won't start. I've tried it with the gecko gct from the site but to no avail.

Help?

Edit: I was using hackless didn't freeze when I used homebrew set.