BrawlBox keeps freezing?

Started by Rosetta-Hime, March 15, 2014, 09:41:18 PM

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Anytime I try to edit a part of the moveset of any character, I close out, and re-open it, and when I click the MoveDef_FitPopo, it becomes unresponsive, and I can't close it. No matter what I do, it freezes

March 15, 2014, 09:54:49 PM #1 Last Edit: March 15, 2014, 09:55:44 PM by KingEvilpuff
Are you first editing the file in PSA, then trying to open in BB v0.68b? If so, then some PSAs that have been edited with PSA become unable to be opened by BrawlBox for some reason.

Also, I think editing the Ice Climbers with BB corrupts the FitPopo.pac, since the Ice Climbers aren't supported.
I don't take requests.

My PSA Thread
[move][/move]

Oh, ok then. My bad, I didn't notice that.

If you want to edit Bone IDs for unsupported characters, then you'll have to use Tabuu and/or a Hex Editor (HxD is what I use).
I don't take requests.

My PSA Thread
[move][/move]

OK, Tabuu wouldn't work for me, so how would you use HxD?

If you want to Hex stuff, you'll need 5 things.
-A Hex Editor.
-BrawlBox v0.68b. To view Bone IDs and Offsets.
-The FitChar.pac you want to edit.
-A copy of the FitChar.pac.
-A Calculator that can convert Decimal into Hex.

I'll show an example with the Hand Bones.

Sorry but you are not allowed to view spoiler contents.
I don't take requests.

My PSA Thread
[move][/move]

OK, this is good. All I needed was to change the TransN bone reference.