Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
Forever:
June 22, 2024, 04:38:00 AM
Kitty Corp Meow Mix Forums
|
Help & Tutorials
|
Help
(Moderator:
Gamma Ridley
) |
Location For SSE Files
Pages: [
1
]
« previous
next »
Print
Author
Topic: Location For SSE Files (Read 1921 times)
0 Members and 1 Guest are viewing this topic.
TwoSixZero
Mega Kitten
Offline
Posts: 103
Location For SSE Files
«
on:
March 18, 2014, 12:21:40 PM »
Where are the SSE files (such as the false/emerald textures for the various characters) located? I've been looking around and I can't seem to find them. Thanks in advance.
Logged
Purple all day, everyday.
Rosetta-Hime
Holy Kitten
Offline
Posts: 1142
Awards
Re: Location For SSE Files
«
Reply #1 on:
March 18, 2014, 01:56:49 PM »
False characters are FitCharacterDark.pac/pcs. I'm not sure what you mean about emerald characters though.
Logged
TwoSixZero
Mega Kitten
Offline
Posts: 103
Re: Location For SSE Files
«
Reply #2 on:
March 18, 2014, 11:00:40 PM »
By emerald, I mean the versions of the characters you fight in the Great Maze. I noticed a few people call the textures "emerald" so that's where that came from.
Logged
Purple all day, everyday.
Spex130
Holy Kitten
Offline
Posts: 1958
So very Spexcellent.
Awards
Re: Location For SSE Files
«
Reply #3 on:
March 19, 2014, 12:29:05 AM »
Dark Characters and Emerald characters generally refer to the shiny looking bright-eyed characters that you fight in the Great Maze. There is a Dark/Emerald version of each character.
Conversely, False characters generally refer to the Shadow Bug fakes, which have the original textures tinted purple along with glowy yellow eyes. Since they are story related, not every character has one. From memory, there is a False Peach, False Zelda, False Bowser, and False Diddy.
Logged
TwoSixZero
Mega Kitten
Offline
Posts: 103
Re: Location For SSE Files
«
Reply #4 on:
March 19, 2014, 12:57:50 AM »
In addition to the ones that you mentioned, I'm pretty sure that there's also False Samus as well. For example, if I wanted to put Diddy's False texture over a normal texture, wouldn't I just have to rename the fitdiddyfalse.pac/pcs to fitdiddy0#.pac/pcs?
Logged
Purple all day, everyday.
Rosetta-Hime
Holy Kitten
Offline
Posts: 1142
Awards
Re: Location For SSE Files
«
Reply #5 on:
March 19, 2014, 04:54:06 AM »
Yes. It's that simple.
Logged
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome
-----------------------------
=> Rules / Feedback / Brawl Vault
-----------------------------
Super Smash Bros. 4 Hacking
-----------------------------
=> Smash 4 (Wii U) Hacking
===> Discussion
===> Requests
===> Help
=> Smash 4 (3DS) Hacking
===> Discussion
===> Requests
===> Help
-----------------------------
Super Smash Bros. Brawl Hacking
-----------------------------
=> General Hacking Discussion
===> Project Concepts
=> Character Vertexes and Textures
=> Model Imports
=> Attacks and Animations
=> Stages
=> Music & SFX
=> Portraits, Menus, (etc...)
===> Interface Misc.
=> Programming
-----------------------------
Help & Tutorials
-----------------------------
=> Help
=> Tutorials
===> General Tutorials
===> Texture and Portrait Tutorials
===> Vertex Tutorials
===> Model Tutorials
===> A/A Tutorials
===> Stage Tutorials
===> Music/SFX Tutorials
===> Programming Tutorials
Loading...