Why this one certain slot? [SOLVED]

Started by Mariohuge, May 19, 2014, 11:06:56 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

May 19, 2014, 11:06:56 PM Last Edit: May 22, 2014, 01:40:44 AM by Mariohuge
Hello all. I've been adding some cosmetics for every character in my brawlex pack, and they all worked perfectly. All of them except the ones for Doctor Mario. He's over miscdata 119, and for some reason that one specific slot crashes upon match end. I triple-checked the battle portraits and couldn't find anything wrong, so why all of a sudden does he crash the game on match end? Does 119 just not work or something?

Do you have MenSelchrFaceB1190.brres in pf/menu/common/char_bust_tex?

Yeah, with all the costumes and everything. I just can't figure out what's wrong.
If it helps, I'm using the cosmetic template from frostymm.


Yep. I honestly have no idea.
The menselchrmark wouldn't have anything to do with it, would it? I'm using menselchrmark.31 in sc_selcharacter, which translates to 1F in hex. I then took one away like the instructions said, making the hex value 1E. Could that have been screwing it up all along?

I don't quite know about the mark, but did you change the file in AnmTexPat, or whatever it's called?

May 21, 2014, 12:46:26 AM #6 Last Edit: May 22, 2014, 01:40:34 AM by Mariohuge
It was already updated along with texture places from 110 to 144. The other textures (at least from 110-118) work just fine. It's just this one roadblock that's screwing me over.

EDIT: Yep, it was the mark. I guess I'll try to keep from using them for now, or at least just use the ones already in there.