Quick question about alternate stage loader

Started by DocStrange, May 24, 2010, 02:06:33 PM

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If I want to add button activators to my stages, is each line of button activators considered a line of stage data, or do I just count how many original stages I'm adding alternates for?

For instance, if I had 2 alternate textures for Battlefield, both with button activators, would that be 1 line or 3?

The two button activated stages each have a line. You gotta define the texture it will load and what buttons are pressed to use it.

IIRC, you have one line that has a random Battlefield texture. The next two lines would be the texture slot and the button activators.
[white]: SW-2632-7270-6724[/white]


Not really what I meant, but I figured it out. Thanks anyway.