Help regarding assist trophies and freezing.

Started by DeadPixel, July 18, 2009, 11:29:13 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

I was making a texture for Ray mk3 (The custom robo assist trophy) and made sure to index his all +1's with the right number of colors. I edited him like I would a normal character with ASH. _new.pac and _new.pcs popped out, no problem. I renamed _new.pac to AsfCustomroboBrres.pac and placed it in /pf/item/Customrobo.

However when I load an assist trophy containing Ray mk3 (at least I think it's his one, all the AT's loaded before him were fine) the game simply freezes. The music still plays but I can't move and can only get out of the freeze by unplugging the wii. Any ideas?


On a related note: Is there anywhere I can download the actual trophies (The .brres located in partion2/FIG/) for all the assist trophies so I can preview the textures?

Appreciate any help,
DeadPixel

Yes there is a place to download default thophies. Go to the on topic board and go to the last page. then there is a thread to download everything

Are the .pac files the same size?

Im pretty sure over at MM you can dl the trophy models (im not 100% sure, but i think you can).

EDIT: DAMN YOU MILK!!! I tried to post but i couldn't coz it said you were already posting.
Zephiel:
You know what I really like on my stack smash?
Texture updates.

Androu1:
@Zephiel: “your” Stack Smash?

Both .pac files are 258kb.
Thanks Milk, now I just need to sort out the freezing and I'm good to go.

Just so you know, ASH can screw up things, your best off manually hexing it. I tried to make an AT with ASH and it didn't work (it worked after a manual hex).
Zephiel:
You know what I really like on my stack smash?
Texture updates.

Androu1:
@Zephiel: “your” Stack Smash?