Codes to prevent Zelda/Samus from transforming?

Started by Yoshiboshi3, June 01, 2010, 09:03:34 PM

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I have a code that makes it so that you can choose pokemon trainer or one of the 3 pokemon on the CSS. If you choose one of the pokemon, there's no PT in the background and you cant switch them. There are also seperate ZSS and Samus and Zelda and Sheik. However, they can still transform via down b/Final Smash. Are there codes to prevent this?
STILL BETTER AT VEXING THAN TEXING


As far as I know there is one to prevent Samus from changing into ZSS, YouTube is your friend :)