Dafini's home of Vertex hacks

Started by TheRunningDafini, June 29, 2010, 08:19:46 AM

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June 29, 2010, 08:19:46 AM Last Edit: July 01, 2010, 06:27:08 AM by TheRunningDafini
Starting to make this all into one collab of vertex hacks.

Pyramid Head from the Silent Hill Series - CREDITS: thezac268 for un-screwing the model, and supplying great screenshots
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please discuss about what you think of these



Haha interesting. Someone requested this a long time ago, i think it was someone from DasDonkey team well there it is now.

Quote from: ItalianStallion on June 29, 2010, 08:42:13 PM
Haha interesting. Someone requested this a long time ago, i think it was someone from DasDonkey team well there it is now.
Someone did? Awesome. A weird coincidence. And thanks for the support guys! sorry, hadn't gotten much done as I literally have just woken up, but I am going to try get that apron on him.

Now, this I gotta see. Turning Ike's bandana into Pyramid Head's head? Genious.
Is it just me, or are the people of Unova extremely generous?


June 30, 2010, 08:39:17 PM #6 Last Edit: June 30, 2010, 09:02:32 PM by thezac268
Hey, I am trying to fix the lines things and well, I have gotten rid of them. I'm trying to import your vertexed parts, like the skirt thing(IDK what you would call it) but you stretched it down by his feet, and I have tried to put it on the fixed model but it won't show it? How exactly did you vertex it, or did you hex it, if you hexed it that would explain a lot.
Here is the pictures with the fixed lines and re-done texture:

EDIT: Also I have to RE-import all your vertices onto the pre-hexed Ike with no scarf, so yea, I know I'm not done yet. But is it better? Or worse  :-\ ?
EDIT:BTW I removed the tails off of the headband(the things sticking off the back of his head XD)

vErTeX hAcKs HeRe
tExTuRe HaCkS hErE

June 30, 2010, 11:15:07 PM #7 Last Edit: June 30, 2010, 11:16:44 PM by TheRunningDafini
Quote from: thezac268 on June 30, 2010, 08:39:17 PM
Hey, I am trying to fix the lines things and well, I have gotten rid of them. I'm trying to import your vertexed parts, like the skirt thing(IDK what you would call it) but you stretched it down by his feet, and I have tried to put it on the fixed model but it won't show it? How exactly did you vertex it, or did you hex it, if you hexed it that would explain a lot.
Here is the pictures with the fixed lines and re-done texture:

EDIT: Also I have to RE-import all your vertices onto the pre-hexed Ike with no scarf, so yea, I know I'm not done yet. But is it better? Or worse  :-\ ?
EDIT:BTW I removed the tails off of the headband(the things sticking off the back of his head XD)


Thats excellent, thank you very much. and no, I didn't use hex for this... was I supposed to?

I used Mariokart64sn's apparent new method of vertex hacking... it works up to a point, as I try to change things like the dress thing into that weird apron thing... but i'll give that another shot. Could be I am doing something stupid with it.

Also another thing, I have ideas for three possible new hacks for three other characters I can do:
Chaos 2 over Bowser
Krystal over Wolf (with that gattling gun from Starfox Assualt)
Gordon Freeman over Link.

Trying Chaos 2 first, and should turn nicely... just bowser's base model is all one model frame... interesting

Thinking of making a second thread so I can keep my hacks all in one place, what do you think of that?

July 01, 2010, 12:19:41 AM #8 Last Edit: July 01, 2010, 12:23:04 AM by thezac268
Okay, tons of responses...
First, I must have done something wrong trying to port it on to the fixed model.
Second, the Krystal and Chaos 2 and the Gordan Freeman sound AWESOME!
Third, about the making a new thread, I wouldn't do that, I would just keep this thread and just modify it, and change the name. Make this thread for all your vertex hacks, and when you start(if you do)making textures then I would start a thread in the texture hacks forum.
And last, I am still working on it and trying to get everything back to normal, just without the random lines.
Oh, and did you try vertexing his cape?
EDIT: Wow I feel a little dumb XD, I just noticed that you didn't actually take off the scarf! I unchecked the polygon, to see which polygons were causing the lines. Wow, like I said I feel dumb.
vErTeX hAcKs HeRe
tExTuRe HaCkS hErE

Auugh, I forgot to take it off to begin with... (D'oh!) well, at least you found a way to fix it. thanks for the help by the way, really appreciated.

Ok, wellll here is the fixed version PLUS in-game pics(PS you might need to RE-do the skirt, I tried 30+ times and couldn't get it):
Download= Click HERE

Pics:(click on them to enlarge them)


vErTeX hAcKs HeRe
tExTuRe HaCkS hErE

awesome, cheers man. mind me uploading it to the brawl vault?

Yea, you shouldn't have had to ask me, it was mainly yours.  But I wouldn't mind if you would credit me for the fix. And your are welcome! ;D
vErTeX hAcKs HeRe
tExTuRe HaCkS hErE

Quote from: thezac268 on July 01, 2010, 04:25:48 AM
Yea, you shouldn't have had to ask me, it was mainly yours.  But I wouldn't mind if you would credit me for the fix. And your are welcome! ;D
Heheh, will do :D

I smell a PSA where his grab pummel makes him hump his opponents.