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« on: July 05, 2010, 07:09:04 PM » |
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Okay, I've done everything that has been said before. But for some reason my ZSS texture/model hack freezes the game after I select the stage! I was wondering if anyone here could help me figure out what's wrong by testing to see if it's just my game or not. edited odel + my texture: http://www.mediafire.com/?2giwhnjxntn = download the PAC file http://www.mediafire.com/?wwayjz4wbrz = download the PCS file Original models before I applied my texture to the second download. http://www.mediafire.com/?mio5d2g3oj2 = download to my original texture (both PAC and PCS) http://www.mediafire.com/?mio5d2g3oj2 = download to the texture/model I tried to apply my texture too. It was working fine untill I applied some changes to it well not to my texture but to someone else's model to see if the texture would work on it. I seriously did try everything, including reducing the actual size of the pics to almost nothing so the file size would be smaller, but that didn't work either X_X Also there's no bzzzzzzzzzt noise either when the game freezes up if it helps.
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« Reply #1 on: July 05, 2010, 07:13:05 PM » |
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So what exactly were those changes you made?
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  People if you have anything you need to ask me(especially the katana ness thing) please talk to me over AIM. I'll be more than happy. AIM is Gradybryson1993
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« Reply #2 on: July 05, 2010, 07:18:04 PM » |
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So what exactly were those changes you made?
Nothing really other than replacing the 'body' image in the second red link with the 'body' image in the first red link.
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« Reply #3 on: July 05, 2010, 07:33:24 PM » |
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So what exactly were those changes you made?
Nothing really other than replacing the 'body' image in the second red link with the 'body' image in the first red link. You do know that the links only turn red when you click them right? so which pair of links? 1,2,3,4
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  People if you have anything you need to ask me(especially the katana ness thing) please talk to me over AIM. I'll be more than happy. AIM is Gradybryson1993
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« Reply #4 on: July 05, 2010, 07:36:18 PM » |
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So what exactly were those changes you made?
Nothing really other than replacing the 'body' image in the second red link with the 'body' image in the first red link. You do know that the links only turn red when you click them right? so which pair of links? 1,2,3,4 Ah my bad xD The problem started when I tried to add the texture from link 3 to the model/texture of link 4. Nothing really crazy, just a body pattern I came up with
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« Reply #5 on: July 06, 2010, 09:00:38 AM » |
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Great, now none of my textures work even from the site =_= the textures worked just peachy until I tried to use the file patch code with some other michinima making codes. Does anyone have the actual code that's just for the texture for the US version? I want to use it in conjunction with these codes.
No Offscreen Indicators [Phantom Wings] 4A000000 80960F48 14000000 38000000 E0000000 80008000
No HUD [Phantom Wings] 4A000000 800E08D4 14000000 38A00000 E0000000 80008000
No Tags [Phantom Wings] C20E5190 00000002 38800000 90830354 60000000 00000000
No Closeups[Phantom Wings] C20AA690 00000002 3C60805B 38636D80 C0030010 00000000 C20A9F1C 00000002 3C60805B 38636D80 60000000 00000000
Pause/Game Camera [Igglyboo, Link and Y.S] 040A7D60 4E800020 04109D88 38800001 040A6C1C 60000000 040A6C24 60000000 040A6C2C 60000000 040A6C48 60000000 040A6C50 60000000 040A6C58 60000000 040AA84C 60000000 040AA840 60000000 040AA854 60000000 080AA874 60000000 20020004 00000000 080A0690 60000000 2004000C 00000000
1 Player Matches [spunit626] 0468D420 2C060001
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« Reply #6 on: July 06, 2010, 10:17:42 AM » |
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Here's the earliest file patch i have. File Replacement v2.1a by phantom wings
225664EC 00000000 0401BFE0 4858BE20 065A7E00 00000070 38A00067 38810020 3CE0805A 60E37C18 4BE52531 38A0007F 3883FFE8 38610020 4BE52521 38A00068 60E47C18 38610020 9421FF80 BC410008 38610088 4BA74DB9 7C7C1B78 2C030000 4082000C 38210080 4800001C B8410008 38210080 4BE524E5 38610008 4BA742E1 7C7C1B78 4BA741E8 0401CD0C 4858B1F4 065A7F00 00000018 2C030000 4182000C 4BA7DD51 48000008 8078000C 4BA74DFC 043EE9D8 48000014 043EEBD4 48000014 043D8B9C 48000018 043E9B4C 38600000 043E9D38 38600000 043D8C80 60000000 80000000 80406920 80000001 805A7C00 8A001001 00000000 045A7C10 2F525342 045A7C14 452F7066 E0000000 80008000
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  People if you have anything you need to ask me(especially the katana ness thing) please talk to me over AIM. I'll be more than happy. AIM is Gradybryson1993
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« Reply #7 on: July 06, 2010, 11:07:07 AM » |
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Here's the earliest file patch i have. File Replacement v2.1a by phantom wings
225664EC 00000000 0401BFE0 4858BE20 065A7E00 00000070 38A00067 38810020 3CE0805A 60E37C18 4BE52531 38A0007F 3883FFE8 38610020 4BE52521 38A00068 60E47C18 38610020 9421FF80 BC410008 38610088 4BA74DB9 7C7C1B78 2C030000 4082000C 38210080 4800001C B8410008 38210080 4BE524E5 38610008 4BA742E1 7C7C1B78 4BA741E8 0401CD0C 4858B1F4 065A7F00 00000018 2C030000 4182000C 4BA7DD51 48000008 8078000C 4BA74DFC 043EE9D8 48000014 043EEBD4 48000014 043D8B9C 48000018 043E9B4C 38600000 043E9D38 38600000 043D8C80 60000000 80000000 80406920 80000001 805A7C00 8A001001 00000000 045A7C10 2F525342 045A7C14 452F7066 E0000000 80008000
Ah thanks xD I found it though :3 I'll make a trailor/audittion info for my michinima series today.  thanks for the help ^_^ I just hope my ZSS hack doesn't freeze it anymores lol
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« Reply #8 on: July 06, 2010, 11:20:25 AM » |
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Good luck  I know how hard machinamas can be to make at times.
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  People if you have anything you need to ask me(especially the katana ness thing) please talk to me over AIM. I'll be more than happy. AIM is Gradybryson1993
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« Reply #10 on: July 06, 2010, 12:19:42 PM » |
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I'm not sure... but did you make sure that didn't make the file size too large?
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  People if you have anything you need to ask me(especially the katana ness thing) please talk to me over AIM. I'll be more than happy. AIM is Gradybryson1993
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« Reply #11 on: July 06, 2010, 12:29:24 PM » |
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I'm not sure... but did you make sure that didn't make the file size too large?
Well It works fine if the file size isn't over 1,000andddd xD Sorry I couldn't rezist that joke  Anywhere from under 2,000 to zero usually works fine :3
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« Reply #12 on: July 06, 2010, 01:17:36 PM » |
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For one thing, don't be changing the texture formats of the texture parts, as that'll either lead to crashes or texture errors.
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« Reply #13 on: July 06, 2010, 01:23:44 PM » |
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For one thing, don't be changing the texture formats of the texture parts, as that'll either lead to crashes or texture errors.
I usually use PNG format which works just fine ^_^ I just need to resize the pics till the total file size is nice and tiny, which is what I just did. I also am going to redo the Prologue for my michinima today, or well upload a test video of multi-angled matches. :3 I got enough camera angles though you'll notice my learning curb at fighting at those different angles XD
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« Reply #14 on: July 06, 2010, 02:06:58 PM » |
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I usually use PNG format which works just fine ^_^ I just need to resize the pics till the total file size is nice and tiny, which is what I just did. I also am going to redo the Prologue for my michinima today, or well upload a test video of multi-angled matches. :3 I got enough camera angles though you'll notice my learning curb at fighting at those different angles XD You can NOT resize the texture parts by any means. For example, if a texture part's dimensions are 256x256 pixels, it MUST keep those dimensions.
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